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The-Powder-Toy/src/simulation/SaveRenderer.h
Tamás Bálint Misius 9f8449357f
List element IDs that don't have an identifier associated in a save
36800a76cd lists missing element identifiers but neglects to handle IDs that don't even have one associated.
2023-12-05 10:19:13 +01:00

26 lines
644 B
C++

#pragma once
#include <memory>
#include <mutex>
#include <utility>
#include <vector>
#include "common/ExplicitSingleton.h"
#include "common/String.h"
#include "MissingElements.h"
class GameSave;
class VideoBuffer;
class Graphics;
class Simulation;
class Renderer;
class SaveRenderer: public ExplicitSingleton<SaveRenderer> {
Simulation * sim;
Renderer * ren;
std::mutex renderMutex;
public:
SaveRenderer();
std::pair<std::unique_ptr<VideoBuffer>, MissingElements> Render(const GameSave *save, bool decorations = true, bool fire = true, Renderer *renderModeSource = nullptr);
void Flush(int begin, int end);
virtual ~SaveRenderer();
};