73 lines
1.5 KiB
C++
73 lines
1.5 KiB
C++
#include "simulation/Elements.h"
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//#TPT-Directive ElementClass Element_FRZZ PT_FRZZ 100
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Element_FRZZ::Element_FRZZ()
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{
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Identifier = "DEFAULT_PT_FRZZ";
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Name = "FRZZ";
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Colour = PIXPACK(0xC0E0FF);
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MenuVisible = 1;
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MenuSection = SC_POWDERS;
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Enabled = 1;
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Advection = 0.7f;
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AirDrag = 0.01f * CFDS;
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AirLoss = 0.96f;
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Loss = 0.90f;
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Collision = -0.1f;
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Gravity = 0.05f;
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Diffusion = 0.01f;
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HotAir = -0.00005f* CFDS;
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Falldown = 1;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 20;
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Weight = 50;
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Temperature = 253.15f;
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HeatConduct = 46;
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Description = "Freeze powder. When melted, forms ice that always cools. Spreads with regular water.";
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State = ST_SOLID;
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Properties = TYPE_PART;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = 1.8f;
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HighPressureTransition = PT_SNOW;
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LowTemperature = 50.0f;
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LowTemperatureTransition = PT_ICEI;
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HighTemperature = 273.15;
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HighTemperatureTransition = PT_WATR;
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Update = &Element_FRZZ::update;
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}
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//#TPT-Directive ElementHeader Element_FRZZ static int update(UPDATE_FUNC_ARGS)
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int Element_FRZZ::update(UPDATE_FUNC_ARGS)
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{
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int r, rx, ry;
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for (rx=-1; rx<2; rx++)
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for (ry=-1; ry<2; ry++)
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if (BOUNDS_CHECK && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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if (!r)
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continue;
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if ((r&0xFF)==PT_WATR && !(rand()%20))
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{
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sim->part_change_type(r>>8,x+rx,y+ry,PT_FRZW);
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parts[r>>8].life = 100;
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sim->kill_part(i);
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return 1;
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}
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}
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return 0;
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}
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Element_FRZZ::~Element_FRZZ() {}
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