63 lines
1.3 KiB
C++
63 lines
1.3 KiB
C++
#include "simulation/Elements.h"
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//#TPT-Directive ElementClass Element_LOVE PT_LOVE 94
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Element_LOVE::Element_LOVE()
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{
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Identifier = "DEFAULT_PT_LOVE";
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Name = "LOVE";
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Colour = PIXPACK(0xFF30FF);
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MenuVisible = 1;
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MenuSection = SC_CRACKER2;
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Enabled = 1;
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Advection = 0.0f;
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AirDrag = 0.00f * CFDS;
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AirLoss = 0.00f;
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Loss = 0.00f;
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Collision = 0.0f;
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Gravity = 0.0f;
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Diffusion = 0.0f;
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HotAir = 0.000f * CFDS;
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Falldown = 0;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 0;
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Weight = 100;
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Temperature = 373.0f;
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HeatConduct = 40;
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Description = "Love...";
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State = ST_GAS;
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Properties = TYPE_SOLID;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = ITH;
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HighTemperatureTransition = NT;
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Update = &Element_LOVE::update;
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}
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//#TPT-Directive ElementHeader Element_LOVE static int update(UPDATE_FUNC_ARGS)
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int Element_LOVE::update(UPDATE_FUNC_ARGS)
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{
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/*int t = parts[i].type;
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if (t==PT_LOVE)
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ISLOVE=1;
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else if (t==PT_LOLZ)
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ISLOLZ=1;
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else if (t==PT_GRAV)
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ISGRAV=1;*/
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return 0;
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}
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Element_LOVE::~Element_LOVE() {} |