The-Powder-Toy/src/simulation/elements/LOVE.cpp
2012-07-18 17:22:35 +01:00

63 lines
1.3 KiB
C++

#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_LOVE PT_LOVE 94
Element_LOVE::Element_LOVE()
{
Identifier = "DEFAULT_PT_LOVE";
Name = "LOVE";
Colour = PIXPACK(0xFF30FF);
MenuVisible = 1;
MenuSection = SC_CRACKER2;
Enabled = 1;
Advection = 0.0f;
AirDrag = 0.00f * CFDS;
AirLoss = 0.00f;
Loss = 0.00f;
Collision = 0.0f;
Gravity = 0.0f;
Diffusion = 0.0f;
HotAir = 0.000f * CFDS;
Falldown = 0;
Flammable = 0;
Explosive = 0;
Meltable = 0;
Hardness = 0;
Weight = 100;
Temperature = 373.0f;
HeatConduct = 40;
Description = "Love...";
State = ST_GAS;
Properties = TYPE_SOLID;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = ITH;
HighTemperatureTransition = NT;
Update = &Element_LOVE::update;
}
//#TPT-Directive ElementHeader Element_LOVE static int update(UPDATE_FUNC_ARGS)
int Element_LOVE::update(UPDATE_FUNC_ARGS)
{
/*int t = parts[i].type;
if (t==PT_LOVE)
ISLOVE=1;
else if (t==PT_LOLZ)
ISLOLZ=1;
else if (t==PT_GRAV)
ISGRAV=1;*/
return 0;
}
Element_LOVE::~Element_LOVE() {}