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The-Powder-Toy/src/simulation/elements/CRAY.cpp
2013-05-13 22:12:03 -04:00

151 lines
4.3 KiB
C++

#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_CRAY PT_CRAY 167
Element_CRAY::Element_CRAY()
{
Identifier = "DEFAULT_PT_CRAY";
Name = "CRAY";
Colour = PIXPACK(0xBBFF00);
MenuVisible = 1;
MenuSection = SC_ELEC;
Enabled = 1;
Advection = 0.0f;
AirDrag = 0.00f * CFDS;
AirLoss = 0.90f;
Loss = 0.00f;
Collision = 0.0f;
Gravity = 0.0f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 0;
Flammable = 0;
Explosive = 0;
Meltable = 0;
Hardness = 1;
Weight = 100;
Temperature = R_TEMP+0.0f +273.15f;
HeatConduct = 0;
Description = "Particle Ray Emitter. Creates a beam of particles set by its ctype, with a range set by tmp.";
State = ST_SOLID;
Properties = TYPE_SOLID|PROP_LIFE_DEC;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = ITH;
HighTemperatureTransition = NT;
Update = &Element_CRAY::update;
}
//#TPT-Directive ElementHeader Element_CRAY static int update(UPDATE_FUNC_ARGS)
int Element_CRAY::update(UPDATE_FUNC_ARGS)
{
int r, nxx, nyy, docontinue, nxi, nyi, rx, ry, nr, ry1, rx1;
// set ctype to things that touch it if it doesn't have one already
if(parts[i].ctype<=0 || parts[i].ctype>=PT_NUM || !sim->elements[parts[i].ctype].Enabled) {
int r, rx, ry;
for (rx=-1; rx<2; rx++)
for (ry=-1; ry<2; ry++)
if (BOUNDS_CHECK)
{
r = sim->photons[y+ry][x+rx];
if (!r)
r = pmap[y+ry][x+rx];
if (!r)
continue;
if ((r&0xFF)!=PT_CRAY && (r&0xFF)!=PT_PSCN && (r&0xFF)!=PT_INST && (r&0xFF)!=PT_METL && (r&0xFF)!=PT_SPRK && (r&0xFF)<PT_NUM)
{
parts[i].ctype = r&0xFF;
parts[i].temp = parts[r>>8].temp;
}
}
} else if (parts[i].life==0) { // only fire when life is 0, but nothing sets the life right now
for (rx=-1; rx<2; rx++)
for (ry=-1; ry<2; ry++)
if (BOUNDS_CHECK && (rx || ry))
{
r = pmap[y+ry][x+rx];
if (!r)
continue;
if ((r&0xFF)==PT_SPRK && parts[r>>8].life==3) { //spark found, start creating
unsigned int colored = 0;
bool destroy = parts[r>>8].ctype==PT_PSCN;
bool nostop = parts[r>>8].ctype==PT_INST;
bool createSpark = (parts[r>>8].ctype==PT_INWR);
int partsRemaining = 255;
if (parts[i].tmp) //how far it shoots
partsRemaining = parts[i].tmp;
for (docontinue = 1, nxx = 0, nyy = 0, nxi = rx*-1, nyi = ry*-1; docontinue; nyy+=nyi, nxx+=nxi) {
if (!(x+nxi+nxx<XRES && y+nyi+nyy<YRES && x+nxi+nxx >= 0 && y+nyi+nyy >= 0)) {
break;
}
r = pmap[y+nyi+nyy][x+nxi+nxx];
if (!sim->IsWallBlocking(x+nxi+nxx, y+nyi+nyy, parts[i].ctype) && (!sim->pmap[y+nyi+nyy][x+nxi+nxx] || createSpark)) { // create, also set color if it has passed through FILT
int nr;
if (parts[i].ctype == PT_LIFE)
nr = sim->create_part(-1, x+nxi+nxx, y+nyi+nyy, parts[i].ctype|(parts[i].tmp2<<8));
else
nr = sim->create_part(-1, x+nxi+nxx, y+nyi+nyy, parts[i].ctype);
if (nr!=-1) {
parts[nr].dcolour = colored;
parts[nr].temp = parts[i].temp;
if(!--partsRemaining)
docontinue = 0;
}
} else if ((r&0xFF)==PT_FILT) { // get color if passed through FILT
colored = wavelengthToDecoColour(parts[r>>8].ctype);
} else if ((r&0xFF) == PT_CRAY || nostop) {
docontinue = 1;
} else if(destroy && r && ((r&0xFF) != PT_DMND)) {
sim->kill_part(r>>8);
if(!--partsRemaining)
docontinue = 0;
}
else
docontinue = 0;
if(!partsRemaining)
docontinue = 0;
}
}
}
}
return 0;
}
//#TPT-Directive ElementHeader Element_CRAY static unsigned int wavelengthToDecoColour(int wavelength)
unsigned int Element_CRAY::wavelengthToDecoColour(int wavelength)
{
int colr = 0, colg = 0, colb = 0, x;
unsigned int dcolour = 0;
for (x=0; x<12; x++) {
colr += (wavelength >> (x+18)) & 1;
colb += (wavelength >> x) & 1;
}
for (x=0; x<12; x++)
colg += (wavelength >> (x+9)) & 1;
x = 624/(colr+colg+colb+1);
colr *= x;
colg *= x;
colb *= x;
if(colr > 255) colr = 255;
else if(colr < 0) colr = 0;
if(colg > 255) colg = 255;
else if(colg < 0) colg = 0;
if(colb > 255) colb = 255;
else if(colb < 0) colb = 0;
return (255<<24) | (colr<<16) | (colg<<8) | colb;
}
Element_CRAY::~Element_CRAY() {}