The-Powder-Toy/src/simulation/Sample.h
Tamás Bálint Misius 0179cefc78
Flatten include trees
2019-04-20 15:36:11 +02:00

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648 B
C++

#ifndef The_Powder_Toy_Sample_h
#define The_Powder_Toy_Sample_h
#include "Particle.h"
class SimulationSample
{
public:
Particle particle;
int ParticleID;
int PositionX, PositionY;
float AirPressure;
float AirTemperature;
float AirVelocityX;
float AirVelocityY;
int WallType;
float Gravity;
float GravityVelocityX;
float GravityVelocityY;
int NumParts;
bool isMouseInSim;
SimulationSample() : particle(), ParticleID(0), PositionX(0), PositionY(0), AirPressure(0), AirTemperature(0), AirVelocityX(0), AirVelocityY(0), WallType(0), Gravity(0), GravityVelocityX(0), GravityVelocityY(0), NumParts(0), isMouseInSim(true) {}
};
#endif