75 lines
1.6 KiB
C++
75 lines
1.6 KiB
C++
#include "simulation/Elements.h"
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//#TPT-Directive ElementClass Element_GRVT PT_GRVT 177
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Element_GRVT::Element_GRVT()
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{
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Identifier = "DEFAULT_PT_GRVT";
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Name = "GRVT";
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Colour = PIXPACK(0x00EE76);
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MenuVisible = 1;
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MenuSection = SC_NUCLEAR;
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Enabled = 1;
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Advection = 0.0f;
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AirDrag = 0.00f * CFDS;
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AirLoss = 1.00f;
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Loss = 1.00f;
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Collision = -.99f;
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Gravity = 0.0f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 0;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 1;
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Weight = -1;
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Temperature = R_TEMP+273.15f;
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HeatConduct = 61;
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Description = "Gravitons. Create Newtonian Gravity.";
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State = ST_GAS;
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Properties = TYPE_ENERGY|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = ITH;
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HighTemperatureTransition = NT;
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Update = &Element_GRVT::update;
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Graphics = &Element_GRVT::graphics;
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}
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//#TPT-Directive ElementHeader Element_GRVT static int update(UPDATE_FUNC_ARGS)
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int Element_GRVT::update(UPDATE_FUNC_ARGS)
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{
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//at higher tmps they just go completely insane
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if (parts[i].tmp >= 100)
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parts[i].tmp = 100;
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if (parts[i].tmp <= -100)
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parts[i].tmp = -100;
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sim->gravmap[(y/CELL)*(XRES/CELL)+(x/CELL)] = 0.2f*parts[i].tmp;
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return 0;
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}
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//#TPT-Directive ElementHeader Element_GRVT static int graphics(GRAPHICS_FUNC_ARGS)
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int Element_GRVT::graphics(GRAPHICS_FUNC_ARGS)
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{
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*firea = 5;
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*firer = 0;
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*fireg = 250;
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*fireb = 170;
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*pixel_mode |= FIRE_BLEND;
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return 1;
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}
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Element_GRVT::~Element_GRVT() {}
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