566 lines
23 KiB
Plaintext
566 lines
23 KiB
Plaintext
The Powder Toy - August 2012
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Get latest version here: http://powdertoy.co.uk/Download.html
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To use online features such as saving, you need to register at: http://powdertoy.co.uk/Register.html
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Thanks:
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---------------------------------------------------------------------------
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Stanislaw K Skowronek - Designed the original
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Simon Robertshaw
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Skresanov Savely
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cracker64
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Bryan Hoyle
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Nathan Cousins
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jacksonmj
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Lieuwe Mosch
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Anthony Boot
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Matthew Miller
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jacob1
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Instructions:
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---------------------------------------------------------------------------
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Click on the elements with the mouse and draw in the field, like in MS Paint. The rest of the game is learning what happens next.
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Controls:
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---------------------------------------------------------------------------
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Caps Lock Specific Element Erase
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Insert Replace mode
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TAB Switch between circle/square/triangle brush
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Space Pause
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Q Quit
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Esc Quit
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Z Zoom
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S Save stamp (+ Ctrl when STK2 is out)
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L Load last saved stamp
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K Stamp library
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C Cycle view mode
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1-9 Set view mode
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P Save screenshot to .ppm
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F Pause and go to next frame
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G Grid
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H Show/Hide HUD
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Ctrl + H Show intro text
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F1 Show intro text
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D Debug mode (+ Shift when STK2 is out)
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I Invert Pressure and Velocity map
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T Vine mode
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W Toggle gravity modes (+ Ctrl when STK2 is out)
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Y Toggle air modes
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R Reset LIFE generation
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N "Sand effect" for drawing powders
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B Decoration editor
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Ctrl + B Toggle decorations on/off
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U Toggle ambient heat on/off
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M switch left and right selected elements
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E Element search
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Ctrl + I Install powder toy for loading saves/stamps by double clicking
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~ Console
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= Reset pressure and velocity map
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[ Decrease brush size
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] Increase brush size
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Alt + [ Decrease brush size by 1
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Alt + ] Increase brush size by 1
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Ctrl + C/V/X Copy/Paste/Cut
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Ctrl + Z Undo
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Ctrl + Cursor drag Rectangle
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Shift + Cursor drag Line
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MMB / Alt + LMB click Sample element
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Mouse scroll Change brush size
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Ctrl + Mouse scroll Change vertical brush size
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Shift + Mouse scroll Change horizontal brush size
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Shift + Ctrl + R Horizontal mirror for selected area
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Ctrl + R Rotate selected area counterclockwise
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Ctrl + Left Alt Select element for Specific Element erase
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Ctrl + = Reset Electricity
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Command Line:
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---------------------------------------------------------------------------
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scale:1 - Normal window resolution
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scale:2 - Doubled window resolution
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kiosk - Fullscreen mode
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proxy:<server>:<port> (ie, proxy:wwwcache.lancs.ac.uk:8080)
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open <file> - Opens the file as a stamp or game save
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ddir <directory> - Directory used for saving stamps and preferences
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nohud - disables the hud
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sound - enable sound to be played from console
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scripts - enable scripts to be run from old console
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ptsave:<save id>#<name, optional> (ex. ptsave:2198#Destroyable_city_5_wth_metro~dima-gord)
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History:
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---------------------------------------------------------------------------
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* Version 81.6 Build 189
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o Fix zoom in decorations mode
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* Version 81.5 Build 188
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o Allow Lua Key event function to override keys used by stickman and zoom
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o Hide intro text when opened by PTSave link
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o Added Console button to quick menu
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* Version 81.4 Build 187
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o Fixed issues with saving current menu (Walls is now a valid menu)
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o Fixed crash when pasting long text strings
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o Disable decorations in save thumbnails
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* Version 81.3 Build 186
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o Stickmen can now shoot plasma
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* Version 81.3 Build 185
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o Reduced lag created by PLNT
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o Optimisations to improve speed with GOL
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o Added more checks for invalid elements
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o Added brush size to Lua environment (tpt.brushx, tpt.brushy)
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o Added brush "Alt Selected" element to Lua environment (tpt.selecteda)
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o Added mouse wheel to mouse event arguments (mouseX, mouseY, mouseButton, mouseWheel)
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o SALT will only melt ICE if the ICE if above salt-water freezing temperature
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o Updated README and LICENSE files
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* Version 81.2 Build 184
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o Fix bug in saving code when there are no signs
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* Version 81.1 Build 183
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o C5 neighbouring cold insulators no longer explodes
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o Fixed issue where clicking on a stack of save signs will cause an unstoppable torrent of save open windows
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o Prevent acid from eating broken glass
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o Stickman should no longer be able to walk on the bottom of the screen
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o VOID and BHOL should eat stickman
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o Reduced rate of lighting creation by CLNE
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o INST can now be sparked directly using the brush
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o Lightning should now be affected by gravity fields
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o Fix crash when sparking INST
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* Version 81.0 Build 182
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o Many things causing BHOL formation have been fixed
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o Stickmen no longer fall through some powders
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o Fireworks work with different gravity modes and Newtonian gravity
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o Freezing point for SLTW corrected to -21.1 <20>C
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o SING formation removed from fusion
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* Version 80.4 Build 179
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o VINE grows along WOOD
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o changes to FRZZ
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o Adding neutrons to EXOT makes it turn into whatever element it touches
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o Clone remembers the ctype of lava (can now clone molten metal etc, instead of just molten stone)
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o Compressed particles turn into BHOL
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* Version 80.3 Build 178
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o Fix session check on startup
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* Version 80.3 Build 177
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o TTAN only blocks pressure when adjacent to at least two more TTAN particles (or anytime with a .tmp of 1)
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* Version 80.2 Build 176
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o Minor EXOT fix
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* Version 80.1 Build 175
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o EXOT uses heat view's rainbow color scale
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* Version 80.1 Build 174
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o No change - not in beta anymore
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* Version 80.0 Beta Build 173
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o New Element: EXOT
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o WARP element changes - now completely invisible
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* Version 79.7 Build 172
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o Fix a TRON flag
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* Version 79.6 Beta Build 171
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o Fix FIGH not spawning
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* Version 79.5 Beta Build 170
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o Fix bug where snow melted without taking it's ctype into account
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o Fix PROP_NEUTPENETRATE
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o Add a setting to draw a wall frame around the screen
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o Fix flashing dust glitch
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o Fix command line save opening
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* Version 79.4 Beta Build 169
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o Fix ptsave parsing if there is no '#'
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o Download progress bar for save opening
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o Soap bubbles easily formed, also their links inherit soap's decoration color
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o Don't show disabled elements in the search
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o Fix saltwater boiling temp typo
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* Version 79.3 Beta Build 168
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o Fix emp flash
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o Live parts rendering in deco editor
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o Oxygen fusion and other fusion fixes
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o Prevent infinite loops in Lua
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o Fix some decoration editor and console bugs
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o Custom graphics functions with lua using tpt.graphics_func()
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o VOID and PVOD can be set to only eat their ctype
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o New feature, Element search (press 'e' on the keyboard)
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o Fix bug with BOMB not deleting correctly
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o Fix issue that cause the gravity walls to not update
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o Handling of ptsave protocol so you can create links to open games in Powder toy
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* Version 79.2 Beta Build 167
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o Fix minor spelling errors
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o Fix crash when using flood-fill or a lot of INST
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o Fix an issue that made it impossible to change the Windows size from the options screen
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* Version 79.1 Beta Build 166
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o Prevent changing of Window size if the screen is too small.
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o Fix bug that caused pressure to leak from TTAN when pausing/framestepping
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o Fix crash when opening display options
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* Version 79.0 Beta Build 165
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o Fix Titanium only conducting once
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o Better colour options preview.
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* Version 79.0 Beta Build 164
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o Fix a problem with GPMP that caused gravity to depend on air pressure
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o Fix TNT sometimes not exploding if multiple TNT particles are in the same place
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o Fix PUMP not generating negative pressure if it is next to a wall
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o New element: titanium (in the solids menu), which completely blocks air and absorbs some neutrons
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* Version 78.1 Build 163
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o Fix bug that created "weaponised explosive GEL"
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o Changes to License (GPLv2 to GPLv3)
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o Fix bug that caused thumbnail caching to not work
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o Remove unused debug output of thumbnail cache
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o Plasma can now travel through portals and PIPE
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o Fix file opening on Mac OS X
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* Version 78.0 Beta Build 162
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o Fixes when moving signs
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o Line snapping in the decoration editor
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o Changes to SING to prevent it from exploding through walls
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o Save soap bubbles
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o Changes to GEL, will no longer absorb water when saturated
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o FILT not heated by photons with ambient heat on
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o New save format: OPS, allows saving of almost all data within the simulation
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* Version 77.0 Build 159
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o tmp2 support for old console
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o save tmp2 for TRON
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* Version 76.0 Build 158
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o GEL won't try to move solids anymore
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* Version 76.0 Build 157
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o Fixes for GEL and TRON
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o Fix sponge bug
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* Version 76.0 Beta Build 156
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o New element: TRON
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* Version 75.0 Beta Build 155
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o New element: GEL
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* Version 74.2 Build 154
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o Walls don't trigger automatic pipe pattern generation
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o BCOL uses COAL's graphics function
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o Report icon
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o Fix unmeltable ice
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* Version 74.1 Build 152
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o Fix ice with ctype of 0
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* Version 74.1 Build 151
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o BRAY glows in fancy display mode
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* Version 74.1 Build 150
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o Icon for Force Elements
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o Allow DEST to be used with clone elements.
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* Version 74.0
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o Fixes for Triangle brush and minor electron bug
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o Debug lines for WiFi, Portal and Soap
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o Fusion for H2 at high temperature+high pressure
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o Ambient heat and Newtonian Gravity in Quick Options menu.
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o Smudge tool
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o Speed improvements for particle drawing
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* Version 73.0
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o New elements: FRAY - Similar to ARAY but applies force, RPEL - Attract and repel particles
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o DEUT can be compressed by gravitational fields
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o Fix for "bumpy" streams of photons coming from PCLN
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o Lua methods for writing and reading the bmap and emap
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* Version 72.0
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o More consistent spark speed (possibly affects existing circuits)
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o BRAY fire speed (Only shoots once per spark)
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o DLAY blocked by INSL
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o WIFI will always take one frame to transmit SPRK
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o Ambient heat blocked by walls.
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* Version 71.3
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o OPS format fixes
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o Figh drawn correctly in stamps
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* Version 71.2
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o Enable use of caching server to improve performance or thumbnail retrieval
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* Version 71.1
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o Fixes to OPS format
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o Fix issue where LRBD/RBDM isn't ignited by WATR
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o Fix crash on rotating a stamp with walls as wide as the window
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o Fix Invisible photons
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o Fix bug where WARP+SING destroys DMND
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o Fix issue where Lua can't create photons in glass
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* Version 71.0
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o Update can_move, recount menu items, and clear graphics cache when tpt.el is changed
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o Fix creation of invalid sign walls
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o Added OPS format, disabled and not used
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* Version 70.1
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o Support element names and hex constants in PROP tool
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o Fix TNT bug
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o Fix crash in clear_sim if gravity is not initialized
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* Version 70.0
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o New element: ignition cord
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o Stickmen and fighter fixes
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* Version 69.1
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o New Lua API features, ability to edit particle properties from tpt.el... array, particles are exposed as an array now
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* Version 69.0
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o New element: TNT
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o Bug fix for LCRY and ELEC
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o Restore old LCRY/DECO rendering
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o Fix display modes on number hotkeys not saving correctly
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* Version 68.7
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o Additions to Lua API:
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o tpt.el: Table of element types, tpt.el.none = 0, tpt.el.dust = 1, etc.
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o tpt.version: Table of version info, tpt.el.major, minor, build
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o int tpt.element(string name): returns numeric ID of given element name, tpt.element("WATR") = tpt.el.watr
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o tpt.element_func(function func, int element, [boolean replace]) : Sets the update function for a specific element
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o tpt.element_func has the following args: (int index, int x, int y, int surround, int nt)
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* Version 68.6
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o Add back number key hotkeys to change display modes
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o Add back blob and heat gradient display
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o Correct icons in render_ui
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o Add back portal effects
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* Version 68.5
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o Fix decorations
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* Version 68.4
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o Stamp browser fixes
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o Remove some stuff from HUD to make it fit
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o Fix grid mode
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o Replace cmode with flexible render options
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* Version 68.3
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o Pixel grid and cursor in zoom
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* Version 68.1
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o CAUS killes stickmen they can also have gas powers now
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o Fix air inversion
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* Version 68.0
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o Decorations appear on gases
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o Stickmen and fighter fixes
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o Fixed WIRE graphics
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o New elements: ACEL and DCEL, accelerate nearby photons
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* Version 67.0
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o New element: ELEC
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o Changed now LCRY works
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* Version 66.1
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o Massive overhaul of graphics code, appearance of many elements changed
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* Version 65.5
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o Elements from Maksprog's mod
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o LIGH - Lightning
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o DEST - Variation of BOMB
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o TESC - Tesla coil, creates lightning
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o EMP - Destroys electronic components
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o Fix bug with infinite temperature
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o Fix beta enrolling
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o Add a new mode to filter, subtract (tmp of 3)
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o Quick options menu in top right, can toggle various options quickly
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o Lots and lots of fixes
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* Version 64.3
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o Decoration editor tool menu, with lighten and darken tools
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o Can type in decoration editor color boxes for specific RGB values, hit enter after typing a number to confirm
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o SOAP removes decoration, opposite of BIZR
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o Water equalization, turn on in options menu, or with tpt.watertest()
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o BUBW changes to be more realistic, can explode
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o New element CAUS, an acid like gas, created from ACID+WTRV
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o Can see selected elements from Lua, tpt.selectedl or tpt.selectedr
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o Saved settings are in JSON format, replaces powder.def
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o Can opt in to receive beta updates
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o QRTZ scatters photons.
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o New Tool, PROP, edit properties easily without console.
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o FILT has modes with .tmp (0,1,2). 0 is convert (old method). 1 will filter (only close color can pass). 2 is add color
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o 'Sign out' button in the login menu, instead of submitting blank data
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o Fancy colored powders, hit 'n' to toggle
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* Version 61.2
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o Fixed a Lua mouse event bug
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o Can set decoration layer "dcolour" property
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o Fixed some possible cases where particles disappear randomly
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* Version 61.1
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o Fix some memory leaks
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o STOR will absorb anything when no ctype set, and it's ctype can't be a solid element
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* Version 61.0
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o Added energy only wall (Photons, Neutrons, etc.) as replacement for gas only wall fix
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o STOR will change appearance when it holds a particle
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* Version 60.1
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o Tools menu for AIR, HEAT, COOL, etc.
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o tpt.getscript() to download from official script repository (not used)
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o tpt.setwindowsize(scale,fullscreen) to change scale (1 or 2) and fullscreen (0 or 1)
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o Selection for stamp/copy now by pixel
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o Water puts out fire better
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o New elements: CO2, BUBW, DRIC, STOR, PVOD, CONV
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o Zoom toggle: alt+z
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o BIZR acts as a dye
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o Many other various fixes and improvements
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* Version 57.5
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o Fix Lua keyevent function
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* Version 57.4
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o Fix STKM2 spaz
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o Fix bug where electrode (ETRD) would delete particles in replace mode
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* Version 57.3
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o Fix coal being invisible when first drawn
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* Version 57.2
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o Allow scrolling in the special menu
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* Version 57.1
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o Stops the client launching DDos attack on server when checking for updates
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* Version 57
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o Gravity tools (NGRV and PGRV)
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o Allow reloading of directly opened files
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o Graphical changes to coal
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* Version 56
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o New element: GBMB (gravity bomb), requires newtonian gravity
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* Version 55
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o New element: WIRE
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o Extra line tool info if you type tpt.setdebug(4) into the console
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* Version 53.3
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o New Lua API functions to get keyboard/mouse presses
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* Version 53.1
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o Fix old GOL + clone saves and other life visual imprivements
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o Fancy lensing for mewtonian gravity in fancy (7) display
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o New element: DLAY
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o New Lua API functions from me4502
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* Version 47.3
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o Enhanced visual effects for Portals
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o Glow now has more stimuli (Green: Pressure, Blue: Movement, Red: Heat)
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o Python console (Unavailable in current beta)
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o Fixed issue where you appear to be logged in but aren't.
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o Changes to Quartz (Grows like crystal when exposed to salt water)
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o Singularity explodes upon death
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o Save ID shown after saving and on Open Dialog
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o Rearrangement of some elements (Photons in Radioactive, Thunder in Explosive, etc)
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* Version 46.3
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o Major game engine and performance improvements.
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o New GOL elements.
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o More secure login system
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* Version 45.2
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o Important! Fix for Auto-update in Linux.
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* Version 45.1
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o Small bugfix for Lava and Portals.
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o Fix crash when 2 of the same stickman are somehow placed.
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* Version 45.0
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||
o Fix bug where description would persist after a reset
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o ARAY now passes through INWR without interracting.
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o INST has been fixed and placed in the Electronics menu
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o Photons turn into neutrons when passing through INVS
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o Other small bug fixes.
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* Version 44.7
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o Fix login and dialog text box issues.
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o Small bugfixes to some elements.
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o Additional 'debug' information.
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o Increase WIFI channels
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o Add missing icons for menus and display modes.
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* Version 44.6
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o Fix for brush issues when using small brushes.
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o Pause state saving modifications.
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* Version 44.5
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o Fix corruption issues with FAN wall.
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* Version 44.4
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o Many new elements from cracker64s mod.
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o Pause state is saved.
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o Particle properties are saved more accurately.
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o Improved search and save viewing, added descriptions and comments.
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* Version 42.3
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o Changed internal temperature scale to kelvin.
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o Fixed physics bug with certain powders.
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o Fixed bug when loading saves with stickman in.
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o Added save history, the ability to view previous versions of saves.
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* Version 42.0
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o New Elements: Brick, Glow, Diesel, many others.
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o Source code seperation
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o Lots of other stuff that I can't remember.
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* Version 41.3
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o Fixes bug where Insulation would burst into flames randomly
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o Moves fancy new effects into a separate colour mode.
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* Version 39.0
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o New element: Liquid Crystal
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o New element: Battery
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o New element: Noble Gas
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o Copy, cut and paste
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* Version 38.0
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o New element: Nitrogen Ice
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o New element: Electrode (Allows currents to jump)
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||
o Adds a lock icon to private saves.
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||
o Binds the '[' and ']' keys to decrease/increase the cursor size for those without scroll wheels.
|
||
o Fixes wall menu issue where walls would be selected by accident.
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* Version 37.0
|
||
o New element: Plasma
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o New element: Thunder/Lighting
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o New wall: Allows only gas
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||
o Fixes HUD bug.
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||
* Version 36.3
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||
o Introduced public & private saving (more info here)
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* Version 36.2
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||
o Fixes bug where rating would appear as Zero in search.
|
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* Version 36.1
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||
o Feature: Particle sampling with middle click
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||
o Feature: Download from website, for information, see the "Announcement" forum section.
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||
* Version 36.0
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||
o Changes to the menu
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||
o New elements for electronics
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||
o New voting system
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||
o Added functions for moderating
|
||
* Version 35.0
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||
o Added elements: White Hole, Black Hole, Rubidium and Liquid Rubidium
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||
o Fixed the OSX version
|
||
o Some other bug fixes that I forgot.
|
||
* Version 34.0
|
||
o Fixed certain graphical glitches
|
||
o Changed menu categories
|
||
o Increased menu hover size
|
||
* Version 33.2
|
||
o Photons can now ignite flammable materials.
|
||
o Distilled water will turn into water on contact with water.
|
||
o Fixes burning broken metal
|
||
* Version 34.0 (Beta 6)
|
||
o New element menu layout
|
||
o New element: Liquid Nitrogen
|
||
* Version 34.0 (Beta 5)
|
||
o Improvements to stamp browser
|
||
o Added Glyphs for Blob and Heat view
|
||
o Fixed bug that caused a crash on Windows systems when using the wall tool in the window edges.(Fixed more than last time)
|
||
o Decreased/Increased Min/Max Temperatures.
|
||
* Version 34.0 (Beta 4)
|
||
o Cool, heat and Air no longer crash upon flood fill
|
||
o Fixed bug that caused a crash on Windows systems when using the wall tool in the window edges.
|
||
o Stamp browser now allows multiple pages.
|
||
o Improved the zoom features, allowing inspection.
|
||
o Modification to temperature simulation, pressure is now taken into account with transitions from liquid to gas and vice-versa
|
||
o Fixed bug where Salt-water would not leave salt upon evaporation
|
||
* Version 34.0 (Beta 3)
|
||
o Bug fixes for uranium
|
||
o Fixed bug where extremely hot objects would show as black
|
||
o Fixed but where stamps would not be loaded
|
||
* Version 34.0 (Beta 2)
|
||
o Bug fixes
|
||
o Legacy Mode state is now saved and loaded
|
||
o Fix "Cool" and "Heat" when drawing on walls.
|
||
o Air now works.
|
||
* Version 34.0 (Beta 1)
|
||
o Bug fixes
|
||
o Legacy Mode (Older saves will load with legacy mode, preserving the functionality of the older powder toy)
|
||
o Heat and Cool elements. (Air is broken until next beta.)
|
||
* Version 34.0 (Beta)
|
||
o Heat Simulation (With free bugs and glitches)
|
||
o New Element: Uranium, heats up when pressurised.
|
||
o New button, AIR, provides instant air, the Alt+Click and Middle Click can be used as a shortcut
|
||
* Version 33.1
|
||
o Masses of bug fixes
|
||
o Broken metal and breakable metal fixed (conduction)
|
||
o Liquid collisions fixed.
|
||
* Version 33.0
|
||
o Added Photons, particles similar to neutrons that travel in straight lines
|
||
o Added destructable metal
|
||
o Fixed a glitch with diamond that would make it appear invisible to air pressure.
|
||
* Version 32.0
|
||
o Added Diamond (Thanks to ief014)
|
||
o Fixed packaging errors for the Windows release
|
||
* Version 31.0
|
||
o Plutonium more powerful
|
||
o Changes to the handling of lava (Now solidifies into the same material it was melted from).
|
||
o New element: Salt.
|
||
o New element: Salt water
|
||
* Version 30.0
|
||
o Added the ability to change the zoom strength
|
||
o Increased the maximum pen size.
|
||
o New element: Concrete, tougher than stone, stackable.
|
||
o New element: Distilled water, similar to water, but doesn't conduct electricity
|
||
o Changed menu layout, walls at the bottom, elements at the top (to allow for more future elements)
|
||
o 32bit colour for Macintosh versions.
|
||
* Version 28.4
|
||
o Fixes crash when loading a save with acid.
|
||
o Another tiny change for acid colour in blob mode
|
||
* Version 28.3
|
||
o Fixes acid colour in blob mode
|
||
o Fixes blob mode colour on Macintosh and 16bit colour systems
|
||
* Version 28.2
|
||
o Quit confirmation dialogue when using the escape key
|
||
o Walls are "blobbed" in Blob view
|
||
* Version 28.1
|
||
o Steam rises
|
||
o Acid drastically changed, now dilutes itself when dissolving other particles
|
||
* Version 28.0
|
||
o "Yellow wall" bug fix, doesn't absorb particles when placed above another wall type.
|
||
o New wall type added: E-Hole, absorbs particles when unpowered, released them when powered.
|