29 lines
886 B
C++
29 lines
886 B
C++
#ifndef TPTSCRIPTINTERFACE_H_
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#define TPTSCRIPTINTERFACE_H_
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#include "Config.h"
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#include "CommandInterface.h"
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#include "TPTSTypes.h"
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#include <deque>
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class TPTScriptInterface: public CommandInterface {
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protected:
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AnyType eval(std::deque<String> * words);
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int parseNumber(String str);
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AnyType tptS_set(std::deque<String> * words);
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AnyType tptS_create(std::deque<String> * words);
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AnyType tptS_delete(std::deque<String> * words);
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AnyType tptS_load(std::deque<String> * words);
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AnyType tptS_reset(std::deque<String> * words);
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AnyType tptS_bubble(std::deque<String> * words);
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AnyType tptS_quit(std::deque<String> * words);
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ValueType testType(String word);
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public:
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TPTScriptInterface(GameController * c, GameModel * m);
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int Command(String command) override;
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String FormatCommand(String command) override;
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virtual ~TPTScriptInterface();
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};
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#endif /* TPTSCRIPTINTERFACE_H_ */
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