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The-Powder-Toy/src/lua/TPTSTypes.h
Tamás Bálint Misius 360297c338
Mesonification
2020-12-14 20:16:52 +01:00

124 lines
2.1 KiB
C++

#ifndef TPTSTYPES_H_
#define TPTSTYPES_H_
#include "Config.h"
#include "common/String.h"
#include "gui/interface/Point.h"
enum ValueType { TypeNumber, TypeFloat, TypePoint, TypeString, TypeNull, TypeFunction };
typedef union { int num; float numf; String* str; ui::Point* pt; } ValueValue;
class GeneralException
{
protected:
String exception;
public:
GeneralException(String message){
exception = message;
}
String GetExceptionMessage() {
return exception;
}
};
class NumberType;
class FloatType;
class StringType;
class PointType;
class AnyType
{
protected:
ValueType type;
ValueValue value;
public:
AnyType(ValueType type_, ValueValue value_);
AnyType(const AnyType & v);
operator NumberType();
operator FloatType();
operator StringType();
operator PointType();
ValueType GetType();
ByteString TypeName()
{
switch(type)
{
case TypeNumber:
return "Number";
case TypeFloat:
return "Float";
case TypePoint:
return "Point";
case TypeString:
return "String";
case TypeNull:
return "Null";
case TypeFunction:
return "Function";
default:
return "Unknown";
}
}
static ByteString TypeName(ValueType type)
{
switch(type)
{
case TypeNumber:
return "Number";
case TypeFloat:
return "Float";
case TypePoint:
return "Point";
case TypeString:
return "String";
case TypeNull:
return "Null";
case TypeFunction:
return "Function";
default:
return "Unknown";
}
}
~AnyType();
};
class InvalidConversionException: public GeneralException
{
public:
InvalidConversionException(ValueType from_, ValueType to_):
GeneralException("Invalid conversion from " + AnyType::TypeName(from_).FromAscii() + " to " + AnyType::TypeName(to_).FromAscii()) {
}
};
class NumberType: public AnyType
{
public:
NumberType(int number);
int Value();
};
class FloatType: public AnyType
{
public:
FloatType(float number);
float Value();
};
class StringType: public AnyType
{
public:
StringType(String string);
String Value();
};
class PointType: public AnyType
{
public:
PointType(ui::Point point);
PointType(int pointX, int pointY);
ui::Point Value();
};
#endif /* TPTSTYPES_H_ */