There are *no* more spacing issues. I used tabs exclusively. Also, I made changes off of the develop branch. Here's the Ruby regex that I used: text.gsub!(/(( |\t)*)if ?\((.*)\) ?{?\n?( |\t)*(free ?\(|delete |delete\[\] )(.*)\)?;/, "\\1\\5\\6;")
95 lines
2.5 KiB
C++
95 lines
2.5 KiB
C++
/*
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* BitmapBrush.h
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*
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* Created on: Nov 18, 2012
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* Author: Simon Robertshaw
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*/
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#ifndef BTIMAPBRUSH_H_
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#define BTIMAPBRUSH_H_
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#include <vector>
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#include <cmath>
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#include "Brush.h"
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class BitmapBrush: public Brush
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{
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protected:
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ui::Point origSize;
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unsigned char * origBitmap;
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public:
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BitmapBrush(std::vector<unsigned char> newBitmap, ui::Point rectSize_):
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Brush(ui::Point(0, 0)),
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origSize(0, 0)
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{
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ui::Point newSize = rectSize_;
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//Ensure the rect has odd dimentions so we can pull an integer radius with a 1x1 centre
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if(!(newSize.X % 2))
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newSize.X += 1;
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if(!(newSize.Y % 2))
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newSize.Y += 1;
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radius = (newSize-ui::Point(1, 1))/2;
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size = newSize;
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origSize = size;
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origBitmap = new unsigned char[size.X*size.Y];
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std::fill(origBitmap, origBitmap+(size.X*size.Y), 0);
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for(int y = 0; y < rectSize_.Y; y++)
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{
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for(int x = 0; x < rectSize_.X; x++)
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{
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if(newBitmap[(y*rectSize_.X)+x] >= 128)
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origBitmap[(y*size.X)+x] = newBitmap[(y*rectSize_.X)+x];
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}
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}
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SetRadius(radius);
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};
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virtual void GenerateBitmap()
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{
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if(origBitmap)
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{
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delete[] bitmap;
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bitmap = new unsigned char[size.X*size.Y];
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if(size == origSize)
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std::copy(origBitmap, origBitmap+(origSize.X*origSize.Y), bitmap);
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else
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{
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//Bilinear interpolation
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float factorX = ((float)origSize.X)/((float)size.X);
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float factorY = ((float)origSize.Y)/((float)size.Y);
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for(int y = 0; y < size.Y; y++)
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{
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for(int x = 0; x < size.X; x++)
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{
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float originalY = ((float)y)*factorY;
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float originalX = ((float)x)*factorX;
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int lowerX = std::floor(originalX);
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int upperX = std::min((float)(origSize.X-1), std::floor(originalX+1.0f));
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int lowerY = std::floor(originalY);
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int upperY = std::min((float)(origSize.Y-1), std::floor(originalY+1.0f));
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unsigned char topRight = origBitmap[(lowerY*origSize.X)+upperX];
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unsigned char topLeft = origBitmap[(lowerY*origSize.X)+lowerX];
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unsigned char bottomRight = origBitmap[(upperY*origSize.X)+upperX];
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unsigned char bottomLeft = origBitmap[(upperY*origSize.X)+lowerX];
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float top = LinearInterpolate<float>(topLeft, topRight, lowerX, upperX, originalX);
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float bottom = LinearInterpolate<float>(bottomLeft, bottomRight, lowerX, upperX, originalX);
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float mid = LinearInterpolate<float>(top, bottom, lowerY, upperY, originalY);
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bitmap[(y*size.X)+x] = mid > 128 ? 255 : 0;
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}
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}
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}
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}
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}
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virtual ~BitmapBrush()
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{
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delete[] origBitmap;
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}
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};
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#endif /* BTIMAPBRUSH_H_ */
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