117 lines
2.2 KiB
C++
117 lines
2.2 KiB
C++
#ifdef LUACONSOLE
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extern "C"
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{
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#include "lua.h"
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#include "lauxlib.h"
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#include "lualib.h"
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}
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#include <iostream>
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#include "LuaButton.h"
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#include "LuaScriptInterface.h"
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#include "gui/interface/Button.h"
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const char LuaButton::className[] = "Button";
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#define method(class, name) {#name, &class::name}
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Luna<LuaButton>::RegType LuaButton::methods[] = {
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method(LuaButton, action),
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method(LuaButton, text),
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method(LuaButton, position),
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method(LuaButton, size),
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method(LuaButton, visible),
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method(LuaButton, enabled),
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{0, 0}
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};
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LuaButton::LuaButton(lua_State * l) :
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LuaComponent(l),
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actionFunction(0)
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{
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int posX = luaL_optinteger(l, 1, 0);
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int posY = luaL_optinteger(l, 2, 0);
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int sizeX = luaL_optinteger(l, 3, 10);
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int sizeY = luaL_optinteger(l, 4, 10);
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std::string text = luaL_optstring(l, 5, "");
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std::string toolTip = luaL_optstring(l, 6, "");
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button = new ui::Button(ui::Point(posX, posY), ui::Point(sizeX, sizeY), text, toolTip);
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component = button;
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class ClickAction : public ui::ButtonAction
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{
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LuaButton * luaButton;
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public:
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ClickAction(LuaButton * luaButton) : luaButton(luaButton) {}
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void ActionCallback(ui::Button * sender)
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{
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luaButton->triggerAction();
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}
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};
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button->SetActionCallback(new ClickAction(this));
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}
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int LuaButton::enabled(lua_State * l)
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{
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int args = lua_gettop(l);
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if(args)
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{
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luaL_checktype(l, 1, LUA_TBOOLEAN);
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button->Enabled = lua_toboolean(l, 1);
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return 0;
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}
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else
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{
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lua_pushboolean(l, button->Enabled);
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return 1;
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}
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}
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int LuaButton::action(lua_State * l)
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{
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if(lua_type(l, 1) != LUA_TNIL)
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{
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luaL_checktype(l, 1, LUA_TFUNCTION);
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lua_pushvalue(l, 1);
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actionFunction = luaL_ref(l, LUA_REGISTRYINDEX);
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}
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else
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{
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actionFunction = 0;
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}
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return 0;
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}
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int LuaButton::text(lua_State * l)
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{
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int args = lua_gettop(l);
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if(args)
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{
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luaL_checktype(l, 1, LUA_TSTRING);
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button->SetText(lua_tostring(l, 1));
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return 0;
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}
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else
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{
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lua_pushstring(l, button->GetText().c_str());
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return 1;
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}
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}
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void LuaButton::triggerAction()
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{
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if(actionFunction)
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{
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lua_rawgeti(l, LUA_REGISTRYINDEX, actionFunction);
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lua_rawgeti(l, LUA_REGISTRYINDEX, UserData);
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if (lua_pcall(l, 1, 0, 0))
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{
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ci->Log(CommandInterface::LogError, lua_tostring(l, -1));
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}
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}
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}
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LuaButton::~LuaButton()
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{
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}
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#endif
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