Also mostly banish it from other headers, and shuffle standard header includes to minimize cross-contamination between headers.
83 lines
2.1 KiB
C++
83 lines
2.1 KiB
C++
#pragma once
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#include "common/String.h"
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#include "gui/interface/Window.h"
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#include <vector>
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#include <set>
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namespace ui
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{
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class Button;
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class CopyTextButton;
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class Label;
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class Textbox;
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class ScrollPanel;
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class AvatarButton;
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}
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class VideoBuffer;
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class PreviewModel;
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class PreviewController;
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class PreviewView: public ui::Window
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{
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PreviewController * c;
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VideoBuffer * savePreview;
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ui::Button * openButton;
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ui::Button * browserOpenButton;
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ui::Button * favButton;
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ui::Button * reportButton;
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ui::Button * submitCommentButton;
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ui::Textbox * addCommentBox;
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ui::Label * commentWarningLabel;
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ui::Label * saveNameLabel;
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ui::Label * authorDateLabel;
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ui::AvatarButton * avatarButton;
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ui::Label * pageInfo;
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ui::Label * saveDescriptionLabel;
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ui::Label * viewsLabel;
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ui::Label * saveIDLabel;
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ui::Label * saveIDLabel2;
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ui::CopyTextButton * saveIDButton;
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ui::ScrollPanel * commentsPanel;
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std::vector<ui::Component*> commentComponents;
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std::vector<ui::Component*> commentTextComponents;
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int votesUp;
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int votesDown;
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bool userIsAuthor;
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bool doOpen;
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bool doError;
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String doErrorMessage;
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bool showAvatars;
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bool prevPage;
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int commentBoxHeight;
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float commentBoxPositionX;
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float commentBoxPositionY;
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float commentBoxSizeX;
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float commentBoxSizeY;
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bool commentHelpText;
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std::set<String> swearWords;
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void displayComments();
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void commentBoxAutoHeight();
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void submitComment();
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bool CheckSwearing(String text);
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void CheckComment();
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public:
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void AttachController(PreviewController * controller);
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PreviewView();
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void NotifySaveChanged(PreviewModel * sender);
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void NotifyCommentsChanged(PreviewModel * sender);
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void NotifyCommentsPageChanged(PreviewModel * sender);
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void NotifyCommentBoxEnabledChanged(PreviewModel * sender);
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void SaveLoadingError(String errorMessage);
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void OnDraw() override;
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void DoDraw() override;
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void OnTick(float dt) override;
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void OnTryExit(ExitMethod method) override;
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void OnMouseWheel(int x, int y, int d) override;
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void OnMouseUp(int x, int y, unsigned int button) override;
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void OnKeyPress(int key, int scan, bool repeat, bool shift, bool ctrl, bool alt) override;
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virtual ~PreviewView();
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};
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