.. |
bson
|
Fix exit behaviour
|
2023-01-27 14:55:58 +01:00 |
bzip2
|
Preprocessor purge round 19: Split and minimize usage of Config.h
|
2023-01-27 09:27:32 +01:00 |
client
|
Emscripten: Immediately mark presentable if no url is specified
|
2023-08-23 15:33:16 +02:00 |
common
|
Emscripten: Add Platform::MarkPresentable
|
2023-08-23 00:42:34 +02:00 |
debug
|
Use _rgb literals where possible
|
2023-04-30 14:22:56 +02:00 |
graphics
|
Use clip rects to draw progress bar content
|
2023-06-11 20:09:00 +02:00 |
gui
|
Emscripten: Make default FPS limit 60
|
2023-08-31 08:24:00 +02:00 |
lua
|
Handle ptsave urls with GameController
|
2023-08-22 23:51:17 +02:00 |
prefs
|
Prevent almost all HTTP requests from blocking
|
2023-06-10 19:19:53 +02:00 |
resampler
|
Preprocessor purge round 19: Split and minimize usage of Config.h
|
2023-01-27 09:27:32 +01:00 |
simulation
|
Clean up tool ID list too
|
2023-08-31 15:40:04 +02:00 |
tasks
|
Use _rgb literals where possible
|
2023-04-30 14:22:56 +02:00 |
Activity.h
|
Preprocessor purge round 19: Split and minimize usage of Config.h
|
2023-01-27 09:27:32 +01:00 |
Config.template.h
|
Emscripten: Make default FPS limit 60
|
2023-08-31 08:24:00 +02:00 |
Controller.h
|
Preprocessor purge round 2: #pragma once
|
2023-01-27 09:26:38 +01:00 |
Format.cpp
|
Refactor PNG and working with alpha
|
2023-04-05 21:30:24 +02:00 |
Format.h
|
Refactor PNG and working with alpha
|
2023-04-05 21:30:24 +02:00 |
FpsLimit.h
|
Emscripten: Add "vsync" FPS limit mode
|
2023-08-22 00:26:32 +02:00 |
meson.build
|
Emscripten: Make default FPS limit 60
|
2023-08-31 08:24:00 +02:00 |
Misc.cpp
|
Fix some deprecation warnings
|
2023-05-12 18:53:48 +02:00 |
Misc.h
|
Prevent almost all HTTP requests from blocking
|
2023-06-10 19:19:53 +02:00 |
PowderToy.cpp
|
Emscripten: Immediately mark presentable if no url is specified
|
2023-08-23 15:33:16 +02:00 |
PowderToyFontEditor.cpp
|
Emscripten: Pivot EngineProcess
|
2023-08-22 00:26:32 +02:00 |
PowderToyRenderer.cpp
|
Remove return value from Simulation::Load
|
2023-05-13 13:21:05 +02:00 |
PowderToySDL.cpp
|
Implement vsync fps limit outside emscripten
|
2023-08-22 00:26:33 +02:00 |
PowderToySDL.h
|
Emscripten: Disable hopefully all ways to quit
|
2023-08-22 00:26:33 +02:00 |
PowderToySDLCommon.cpp
|
Emscripten: Disable hopefully all ways to quit
|
2023-08-22 00:26:33 +02:00 |
PowderToySDLEmscripten.cpp
|
Emscripten: Add Platform::MarkPresentable
|
2023-08-23 00:42:34 +02:00 |
Probability.cpp
|
Preprocessor purge round 19: Split and minimize usage of Config.h
|
2023-01-27 09:27:32 +01:00 |
Probability.h
|
Preprocessor purge round 19: Split and minimize usage of Config.h
|
2023-01-27 09:27:32 +01:00 |
SDLCompat.cpp
|
fix windows / renderer compile (renderer requires sdl for now)
|
2018-05-25 21:19:44 -04:00 |
SimulationConfig.h
|
Add new Vec2, Mat2, RGB, RGBA classes and deprecate some old functions
|
2023-04-05 02:29:35 +02:00 |
WindowIcon.cpp
|
Refactor PNG and working with alpha
|
2023-04-05 21:30:24 +02:00 |
WindowIcon.h
|
Move platform-specific code out of entrypoint TUs
|
2023-01-27 09:26:41 +01:00 |
X86KillDenormals.cpp
|
Preprocessor purge round 13: X86
|
2023-01-27 09:26:40 +01:00 |
X86KillDenormals.h
|
Preprocessor purge round 13: X86
|
2023-01-27 09:26:40 +01:00 |