145 lines
4.0 KiB
C
145 lines
4.0 KiB
C
#ifndef GRAPHICS_H
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#define GRAPHICS_H
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#include <SDL/SDL.h>
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#include "defines.h"
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#include "hmap.h"
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#ifdef PIX16
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#define PIXELSIZE 2
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#define PIXPACK(x) ((((x)>>8)&0xF800)|(((x)>>5)&0x07E0)|(((x)>>3)&0x001F))
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#define PIXRGB(r,g,b) ((((r)<<8)&0xF800)|(((g)<<3)&0x07E0)|(((b)>>3)&0x001F))
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#define PIXR(x) (((x)>>8)&0xF8)
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#define PIXG(x) (((x)>>3)&0xFC)
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#define PIXB(x) (((x)<<3)&0xF8)
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#else
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#define PIXELSIZE 4
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#ifdef PIX32BGR
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#define PIXPACK(x) ((((x)>>16)&0x0000FF)|((x)&0x00FF00)|(((x)<<16)&0xFF0000))
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#define PIXRGB(r,g,b) (((b)<<16)|((g)<<8)|((r)))// (((b)<<16)|((g)<<8)|(r))
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#define PIXR(x) ((x)&0xFF)
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#define PIXG(x) (((x)>>8)&0xFF)
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#define PIXB(x) ((x)>>16)
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#else
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#ifdef PIX32BGRA
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#define PIXPACK(x) ((((x)>>8)&0x0000FF00)|(((x)<<8)&0x00FF0000)|(((x)<<24)&0xFF000000))
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#define PIXRGB(r,g,b) (((b)<<24)|((g)<<16)|((r)<<8))
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#define PIXR(x) (((x)>>8)&0xFF)
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#define PIXG(x) (((x)>>16)&0xFF)
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#define PIXB(x) (((x)>>24))
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#else
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#define PIXPACK(x) (x)
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#define PIXRGB(r,g,b) (((r)<<16)|((g)<<8)|(b))
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#define PIXR(x) ((x)>>16)
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#define PIXG(x) (((x)>>8)&0xFF)
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#define PIXB(x) ((x)&0xFF)
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#endif
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#endif
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#endif
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extern unsigned cmode;
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extern SDL_Surface *sdl_scrn;
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extern int sdl_scale;
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extern unsigned char fire_r[YRES/CELL][XRES/CELL];
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extern unsigned char fire_g[YRES/CELL][XRES/CELL];
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extern unsigned char fire_b[YRES/CELL][XRES/CELL];
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extern unsigned int fire_alpha[CELL*3][CELL*3];
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extern pixel *fire_bg;
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pixel *rescale_img(pixel *src, int sw, int sh, int *qw, int *qh, int f);
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void sdl_blit_1(int x, int y, int w, int h, pixel *src, int pitch);
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void sdl_blit_2(int x, int y, int w, int h, pixel *src, int pitch);
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void sdl_blit(int x, int y, int w, int h, pixel *src, int pitch);
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void drawblob(pixel *vid, int x, int y, unsigned char cr, unsigned char cg, unsigned char cb);
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void draw_tool(pixel *vid_buf, int b, int sl, int sr, unsigned pc, unsigned iswall);
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int draw_tool_xy(pixel *vid_buf, int x, int y, int b, unsigned pc);
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void draw_menu(pixel *vid_buf, int i, int hover);
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#ifdef WIN32
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_inline void drawpixel(pixel *vid, int x, int y, int r, int g, int b, int a);
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#else
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extern inline void drawpixel(pixel *vid, int x, int y, int r, int g, int b, int a);
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#endif
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#ifdef WIN32
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_inline int drawchar(pixel *vid, int x, int y, int c, int r, int g, int b, int a);
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#else
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extern inline int drawchar(pixel *vid, int x, int y, int c, int r, int g, int b, int a);
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#endif
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int drawtext(pixel *vid, int x, int y, const char *s, int r, int g, int b, int a);
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void drawrect(pixel *vid, int x, int y, int w, int h, int r, int g, int b, int a);
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void fillrect(pixel *vid, int x, int y, int w, int h, int r, int g, int b, int a);
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void clearrect(pixel *vid, int x, int y, int w, int h);
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void drawdots(pixel *vid, int x, int y, int h, int r, int g, int b, int a);
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int textwidth(char *s);
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int drawtextmax(pixel *vid, int x, int y, int w, char *s, int r, int g, int b, int a);
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int textnwidth(char *s, int n);
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int textwidthx(char *s, int w);
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#ifdef WIN32
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_inline void blendpixel(pixel *vid, int x, int y, int r, int g, int b, int a);
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#else
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inline void blendpixel(pixel *vid, int x, int y, int r, int g, int b, int a);
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#endif
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void draw_icon(pixel *vid_buf, int x, int y, char ch, int flag);
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void draw_air(pixel *vid);
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void draw_line(pixel *vid, int x1, int y1, int x2, int y2, int r, int g, int b, int a);
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void addpixel(pixel *vid, int x, int y, int r, int g, int b, int a);
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void xor_pixel(int x, int y, pixel *vid);
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void xor_line(int x1, int y1, int x2, int y2, pixel *vid);
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void xor_rect(pixel *vid, int x, int y, int w, int h);
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void draw_parts(pixel *vid);
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void render_signs(pixel *vid_buf);
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void render_fire(pixel *dst);
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void prepare_alpha(void);
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void draw_image(pixel *vid, pixel *img, int x, int y, int w, int h, int a);
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void dim_copy(pixel *dst, pixel *src);
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void render_zoom(pixel *img);
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pixel *prerender_save(void *save, int size, int *width, int *height);
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int render_thumb(void *thumb, int size, int bzip2, pixel *vid_buf, int px, int py, int scl);
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void render_cursor(pixel *vid, int x, int y, int t, int r);
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void sdl_open(void);
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#ifdef OpenGL
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void Enable2D ();
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void RenderScene ();
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void ClearScreen();
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#endif
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#endif
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