The-Powder-Toy/includes/interface/ControlFactory.h
Simon Robertshaw 2eb09c1daa Project changed, ControlFactory (Creates large UI structures such as
menus, dialoges...) GameSession (Session information, such as filename,
reference to simulation
2012-01-10 23:18:37 +00:00

16 lines
269 B
C++

#ifndef CONTROLFACTORY_H
#define CONTROLFACTORY_H
#include "Panel.h"
#include "Window.h"
#include "GameSession.h"
class ControlFactory
{
public:
static ui::Panel * MainMenu(GameSession * session, int x, int y, int width, int height);
};
#endif // CONTROLFACTORY_H