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The-Powder-Toy/src/simulation/elements/NBHL.cpp
2023-01-27 09:26:39 +01:00

56 lines
1.1 KiB
C++

#include "simulation/ElementCommon.h"
static int update(UPDATE_FUNC_ARGS);
void Element::Element_NBHL()
{
Identifier = "DEFAULT_PT_NBHL";
Name = "BHOL";
Colour = PIXPACK(0x202020);
MenuVisible = 1;
MenuSection = SC_SPECIAL;
Enabled = 1;
Advection = 0.0f;
AirDrag = 0.00f * CFDS;
AirLoss = 0.90f;
Loss = 0.00f;
Collision = 0.0f;
Gravity = 0.0f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 0;
Flammable = 0;
Explosive = 0;
Meltable = 0;
Hardness = 0;
Weight = 100;
HeatConduct = 186;
Description = "Black hole, sucks in particles using gravity. (Requires Newtonian gravity)";
Properties = TYPE_SOLID;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = ITH;
HighTemperatureTransition = NT;
Update = &update;
}
static int update(UPDATE_FUNC_ARGS)
{
if (parts[i].tmp)
sim->gravmap[(y/CELL)*XCELLS+(x/CELL)] += restrict_flt(0.001f*parts[i].tmp, 0.1f, 51.2f);
else
sim->gravmap[(y/CELL)*XCELLS+(x/CELL)] += 0.1f;
return 0;
}