The-Powder-Toy/includes/interface/Button.h
2012-01-15 19:35:40 +00:00

52 lines
1.1 KiB
C++

/*
* Button.h
*
* Created on: Jan 8, 2012
* Author: Simon
*/
#ifndef BUTTON_H_
#define BUTTON_H_
#include <string>
#include "Component.h"
namespace ui
{
class Button : public Component
{
public:
Button(State* parent_state, std::string buttonText);
Button(Point position, Point size, std::string buttonText);
Button(std::string buttonText);
virtual ~Button();
bool Toggleable;
std::string ButtonText;
virtual void OnMouseClick(int x, int y, unsigned int button);
virtual void OnMouseUnclick(int x, int y, unsigned int button);
//virtual void OnMouseUp(int x, int y, unsigned int button);
virtual void OnMouseEnter(int x, int y);
virtual void OnMouseLeave(int x, int y);
virtual void Draw(const Point& screenPos);
inline bool GetState() { return state; }
virtual void DoAction(); //action of button what ever it may be
void SetTogglable(bool isTogglable);
bool GetTogglable();
inline bool GetToggleState();
inline void SetToggleState(bool state);
protected:
bool isButtonDown, state, isMouseInside, isTogglable, toggle;
};
}
#endif /* BUTTON_H_ */