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bson
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Remove inclusion of deprecated C++ headers
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2019-01-31 20:09:15 -05:00 |
client
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Fix --no-http compile
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2020-02-23 23:06:57 -05:00 |
common
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Fix signedness warnings in String.h
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2019-08-18 12:10:01 +03:00 |
debug
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Flatten include trees
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2019-04-20 15:36:11 +02:00 |
graphics
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Ditch element and tool classes
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2020-01-09 19:22:11 +01:00 |
gui
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Allow everything Unicode except noncharacters and control characters
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2020-03-12 09:49:45 +01:00 |
json
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use override in all possible places
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2019-03-09 21:07:32 -05:00 |
lua
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Finalize latin-1 supplement changes
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2020-03-09 23:44:18 +03:00 |
powdertoyjava
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Nuke using namespace std;
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2019-04-20 17:03:23 +02:00 |
resampler
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Strip whitespace from files in repo (#553)
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2018-04-03 21:46:01 -04:00 |
simulation
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Restrict saved version to 95.0 if signs with macros are present
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2020-02-23 23:37:01 +01:00 |
tasks
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Flatten include trees
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2019-04-20 15:36:11 +02:00 |
Activity.h
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use override in all possible places
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2019-03-09 21:07:32 -05:00 |
Config.h
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Version 95.0 (build 345)
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2020-02-26 22:03:21 -05:00 |
Controller.h
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Get rid of tiny callback classes, round No.1
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2019-12-16 21:20:33 +01:00 |
Format.cpp
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Flatten include trees
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2019-04-20 15:36:11 +02:00 |
Format.h
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Fix some C++14-isms.
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2018-05-08 05:48:32 +03:00 |
Misc.cpp
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Flatten include trees
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2019-04-20 15:36:11 +02:00 |
Misc.h
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Fix Element::Identifier assignment leak (closes #205)
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2019-04-12 00:27:27 +02:00 |
Platform.cpp
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Flatten include trees
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2019-04-20 15:36:11 +02:00 |
Platform.h
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embed event api compatibility lua script
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2018-11-17 00:09:48 -05:00 |
PowderToy.h
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Flatten include trees
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2019-04-20 15:36:11 +02:00 |
PowderToyRenderer.cpp
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Catch exception by reference rather than value
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2020-02-23 23:43:11 +01:00 |
PowderToySDL.cpp
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Add a font.cpp merging utility
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2020-03-10 02:13:48 +03:00 |
Probability.cpp
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Flatten include trees
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2019-04-20 15:36:11 +02:00 |
Probability.h
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Use xoroshiro128+ random generator (everywhere besides BSON code).
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2018-04-23 22:47:44 +07:00 |
SDLCompat.cpp
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fix windows / renderer compile (renderer requires sdl for now)
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2018-05-25 21:19:44 -04:00 |
SDLCompat.h
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fix windows / renderer compile (renderer requires sdl for now)
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2018-05-25 21:19:44 -04:00 |
SDLMain.h
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New SConscript (hopefully better)
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2014-06-08 19:33:58 -04:00 |
SDLMain.m
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Strip whitespace from files in repo (#553)
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2018-04-03 21:46:01 -04:00 |
Update.cpp
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Flatten include trees
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2019-04-20 15:36:11 +02:00 |
Update.h
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made sure the windows version actually compiled
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2018-04-23 22:32:03 -04:00 |