The-Powder-Toy/src/graphics
2014-11-21 15:41:22 -05:00
..
DrawMethodsDef.inc D:^H^Hfix newlines at end of files 2013-10-30 04:41:04 +04:00
Graphics.cpp fix a few of the most spammy warnings (there are still hundreds of warnings though) 2014-10-23 00:42:13 -04:00
Graphics.h fix PIXR() macro: if MSB of the color is nonzero, it used to return a >255 value, which, say, in Renderer.cpp would get clamped to 255, no matter what the actual red byte is 2013-12-14 22:25:11 +04:00
OpenGLDrawMethods.inl fix a few of the most spammy warnings (there are still hundreds of warnings though) 2014-10-23 00:42:13 -04:00
OpenGLGraphics.cpp add defines for window resolution 2013-12-29 20:12:50 +04:00
OpenGLHeaders.h Rename WIN32 preprocessor definition to WIN 2012-08-02 15:21:16 +01:00
RasterDrawMethods.inl fix a few of the most spammy warnings (there are still hundreds of warnings though) 2014-10-23 00:42:13 -04:00
RasterGraphics.cpp add defines for window resolution 2013-12-29 20:12:50 +04:00
Renderer.cpp more jacksonmj suggestions: save edgeMode in saves, BVBR absorption fix, life saving fix, DEUT graphics change, PROT fix, SOAP graphics fix 2014-11-21 15:41:22 -05:00
Renderer.h HUD displays the correct name of LIFE particles in the HUD, show mouse position in HUD on the edges of the screen 2013-06-20 20:29:20 -04:00