I don't think we need to add the element name for elements like ACID in the description when it is already obvious
66 lines
1.3 KiB
C++
66 lines
1.3 KiB
C++
#include "simulation/Elements.h"
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//#TPT-Directive ElementClass Element_URAN PT_URAN 32
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Element_URAN::Element_URAN()
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{
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Identifier = "DEFAULT_PT_URAN";
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Name = "URAN";
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Colour = PIXPACK(0x707020);
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MenuVisible = 1;
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MenuSection = SC_NUCLEAR;
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Enabled = 1;
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Advection = 0.4f;
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AirDrag = 0.01f * CFDS;
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AirLoss = 0.99f;
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Loss = 0.95f;
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Collision = 0.0f;
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Gravity = 0.4f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 1;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 0;
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Weight = 90;
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Temperature = R_TEMP+30.0f+273.15f;
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HeatConduct = 251;
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Description = "Uranium. Heavy particles. Generates heat under pressure.";
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Properties = TYPE_PART | PROP_RADIOACTIVE;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = ITH;
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HighTemperatureTransition = NT;
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Update = &Element_URAN::update;
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}
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//#TPT-Directive ElementHeader Element_URAN static int update(UPDATE_FUNC_ARGS)
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int Element_URAN::update(UPDATE_FUNC_ARGS)
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{
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if (!sim->legacy_enable && sim->pv[y/CELL][x/CELL]>0.0f)
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{
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if (parts[i].temp == MIN_TEMP)
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{
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parts[i].temp += .01f;
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}
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else
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{
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parts[i].temp = restrict_flt((parts[i].temp*(1 + (sim->pv[y / CELL][x / CELL] / 2000))) + MIN_TEMP, MIN_TEMP, MAX_TEMP);
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}
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}
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return 0;
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}
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Element_URAN::~Element_URAN() {}
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