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The-Powder-Toy/src
2020-10-12 18:48:20 +02:00
..
bson Remove inclusion of deprecated C++ headers 2019-01-31 20:09:15 -05:00
client Allow saves with custom GOL to be loaded in snapshots 2020-10-12 18:17:24 +02:00
common Fix signedness warnings in String.h 2019-08-18 12:10:01 +03:00
debug Flatten include trees 2019-04-20 15:36:11 +02:00
graphics Fix default render modes not being the same as Fire display mode 2020-09-15 15:23:05 -04:00
gui Don't close PROP and CUST dialogs when trying to validate empty strings 2020-10-12 17:24:10 +02:00
json use override in all possible places 2019-03-09 21:07:32 -05:00
lua Limit redrawing frequency (#693) 2020-10-11 11:58:52 +02:00
powdertoyjava Nuke using namespace std; 2019-04-20 17:03:23 +02:00
resampler Strip whitespace from files in repo (#553) 2018-04-03 21:46:01 -04:00
simulation Fix replace mode to allow replacing with GOL types 2020-10-12 18:48:20 +02:00
tasks Flatten include trees 2019-04-20 15:36:11 +02:00
Activity.h use override in all possible places 2019-03-09 21:07:32 -05:00
Config.h Allow saves with custom GOL to be loaded in snapshots 2020-10-12 18:17:24 +02:00
Controller.h Get rid of tiny callback classes, round No.1 2019-12-16 21:20:33 +01:00
Format.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
Format.h Fix some C++14-isms. 2018-05-08 05:48:32 +03:00
Misc.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
Misc.h Fix Element::Identifier assignment leak (closes #205) 2019-04-12 00:27:27 +02:00
Platform.cpp Open URIs without popping up console windows 2020-08-09 14:26:19 +02:00
Platform.h embed event api compatibility lua script 2018-11-17 00:09:48 -05:00
PowderToy.h Flatten include trees 2019-04-20 15:36:11 +02:00
PowderToyRenderer.cpp Fix default render modes not being the same as Fire display mode 2020-09-15 15:23:05 -04:00
PowderToySDL.cpp Correctly handle SDL_GetCurrentDisplayMode return value 2020-10-11 12:31:52 +02:00
Probability.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
Probability.h Use xoroshiro128+ random generator (everywhere besides BSON code). 2018-04-23 22:47:44 +07:00
SDLCompat.cpp fix windows / renderer compile (renderer requires sdl for now) 2018-05-25 21:19:44 -04:00
SDLCompat.h fix windows / renderer compile (renderer requires sdl for now) 2018-05-25 21:19:44 -04:00
SDLMain.h New SConscript (hopefully better) 2014-06-08 19:33:58 -04:00
SDLMain.m Strip whitespace from files in repo (#553) 2018-04-03 21:46:01 -04:00
Update.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
Update.h made sure the windows version actually compiled 2018-04-23 22:32:03 -04:00