113 lines
2.2 KiB
C++
113 lines
2.2 KiB
C++
#include "Graphics.h"
|
|
#include "FontReader.h"
|
|
#include "common/tpt-thread.h"
|
|
#ifdef OGLI
|
|
|
|
static pthread_mutex_t gMutex = PTHREAD_MUTEX_INITIALIZER;
|
|
//static pthread_mutex_t TMPMUT = PTHREAD_MUTEX_INITIALIZER;
|
|
Graphics::Graphics():
|
|
sdl_scale(1)
|
|
{
|
|
// if(gMutex == TMPMUT)
|
|
// pthread_mutex_init (&gMutex, NULL);
|
|
LoadDefaults();
|
|
InitialiseTextures();
|
|
|
|
|
|
|
|
//Texture for main UI
|
|
|
|
}
|
|
|
|
void Graphics::LoadDefaults()
|
|
{
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity();
|
|
|
|
//glOrtho(0, WINDOWW*sdl_scale, 0, WINDOWH*sdl_scale, -1, 1);
|
|
glOrtho(0, WINDOWW*sdl_scale, WINDOWH*sdl_scale, 0, -1, 1);
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity();
|
|
|
|
//glRasterPos2i(0, WINDOWH);
|
|
glRasterPos2i(0, 0);
|
|
glPixelZoom(1, 1);
|
|
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
}
|
|
|
|
void Graphics::InitialiseTextures()
|
|
{
|
|
glEnable(GL_TEXTURE_2D);
|
|
|
|
glGenTextures(1, &vidBuf);
|
|
glBindTexture(GL_TEXTURE_2D, vidBuf);
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, WINDOWW, WINDOWH, 0, GL_BGRA, GL_UNSIGNED_BYTE, NULL);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
|
|
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
glGenTextures(1, &textTexture);
|
|
glBindTexture(GL_TEXTURE_2D, textTexture);
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
|
|
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
glDisable(GL_TEXTURE_2D);
|
|
}
|
|
|
|
void Graphics::DestroyTextures()
|
|
{
|
|
//Todo...
|
|
}
|
|
|
|
void Graphics::Acquire()
|
|
{
|
|
pthread_mutex_lock(&gMutex);
|
|
}
|
|
|
|
void Graphics::Release()
|
|
{
|
|
pthread_mutex_unlock(&gMutex);
|
|
}
|
|
|
|
Graphics::~Graphics()
|
|
{
|
|
}
|
|
|
|
void Graphics::Reset()
|
|
{
|
|
LoadDefaults();
|
|
DestroyTextures();
|
|
InitialiseTextures();
|
|
}
|
|
|
|
void Graphics::Clear()
|
|
{
|
|
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
}
|
|
|
|
void Graphics::Finalise()
|
|
{
|
|
glFlush();
|
|
}
|
|
|
|
#define VIDXRES WINDOWW
|
|
#define VIDYRES WINDOWH
|
|
#define PIXELMETHODS_CLASS Graphics
|
|
#include "OpenGLDrawMethods.inl"
|
|
#undef VIDYRES
|
|
#undef VIDXRES
|
|
#undef PIXELMETHODS_CLASS
|
|
|
|
|
|
#endif
|