74 lines
1.7 KiB
C++
74 lines
1.7 KiB
C++
#include "simulation/Elements.h"
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//#TPT-Directive ElementClass Element_FOG PT_FOG 92
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Element_FOG::Element_FOG()
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{
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Identifier = "DEFAULT_PT_FOG";
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Name = "FOG";
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Colour = PIXPACK(0xAAAAAA);
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MenuVisible = 1;
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MenuSection = SC_CRACKER2;
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Enabled = 1;
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Advection = 0.8f;
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AirDrag = 0.00f * CFDS;
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AirLoss = 0.4f;
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Loss = 0.70f;
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Collision = -0.1f;
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Gravity = 0.0f;
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Diffusion = 0.99f;
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HotAir = 0.000f * CFDS;
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Falldown = 0;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 30;
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Weight = 1;
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Temperature = 243.15f;
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HeatConduct = 100;
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Description = "Not quite Steam";
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State = ST_GAS;
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Properties = TYPE_GAS|PROP_LIFE_DEC;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = 373.15f;
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HighTemperatureTransition = PT_WTRV;
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Update = &Element_FOG::update;
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}
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//#TPT-Directive ElementHeader Element_FOG static int update(UPDATE_FUNC_ARGS)
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int Element_FOG::update(UPDATE_FUNC_ARGS)
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{
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int r, rx, ry;
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for (rx=-1; rx<2; rx++)
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for (ry=-1; ry<2; ry++)
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if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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if (!r)
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continue;
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if (sim->elements[r&0xFF].State==ST_SOLID && !(rand()%10) && parts[i].life==0 && !((r&0xFF)==PT_CLNE || (r&0xFF)==PT_PCLN)) // TODO: should this also exclude BCLN?
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{
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sim->part_change_type(i,x,y,PT_RIME);
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}
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if ((r&0xFF)==PT_SPRK)
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{
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parts[i].life += rand()%20;
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}
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}
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return 0;
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}
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Element_FOG::~Element_FOG() {}
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