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The-Powder-Toy/src/simulation/elements/MWAX.cpp
jacob1 0078fb4c6f Add DefaultProperties, replaces some of the case statements in create_part
The rest will will in a commit soon that adds the Create event and some other stuff
Lua events will come after that
PLSM default temp lowered to MAX_TEMP
2019-11-25 22:08:18 -05:00

48 lines
957 B
C++

#include "simulation/ElementCommon.h"
//#TPT-Directive ElementClass Element_MWAX PT_MWAX 34
Element_MWAX::Element_MWAX()
{
Identifier = "DEFAULT_PT_MWAX";
Name = "MWAX";
Colour = PIXPACK(0xE0E0AA);
MenuVisible = 1;
MenuSection = SC_LIQUID;
Enabled = 1;
Advection = 0.3f;
AirDrag = 0.02f * CFDS;
AirLoss = 0.95f;
Loss = 0.80f;
Collision = 0.0f;
Gravity = 0.15f;
Diffusion = 0.00f;
HotAir = 0.000001f* CFDS;
Falldown = 2;
Flammable = 5;
Explosive = 0;
Meltable = 0;
Hardness = 2;
Weight = 25;
DefaultProperties.temp = R_TEMP + 28.0f + 273.15f;
HeatConduct = 44;
Description = "Liquid Wax. Hardens into WAX at 45 degrees.";
Properties = TYPE_LIQUID;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = 318.0f;
LowTemperatureTransition = PT_WAX;
HighTemperature = 673.0f;
HighTemperatureTransition = PT_FIRE;
Update = NULL;
}
Element_MWAX::~Element_MWAX() {}