#ifdef LUACONSOLE #include #include "LuaButton.h" #include "LuaScriptInterface.h" #include "gui/interface/Button.h" const char LuaButton::className[] = "Button"; #define method(class, name) {#name, &class::name} Luna::RegType LuaButton::methods[] = { method(LuaButton, action), method(LuaButton, text), method(LuaButton, position), method(LuaButton, size), method(LuaButton, visible), method(LuaButton, enabled), {0, 0} }; LuaButton::LuaButton(lua_State * l) : LuaComponent(l), actionFunction(0) { int posX = luaL_optinteger(l, 1, 0); int posY = luaL_optinteger(l, 2, 0); int sizeX = luaL_optinteger(l, 3, 10); int sizeY = luaL_optinteger(l, 4, 10); std::string text = luaL_optstring(l, 5, ""); std::string toolTip = luaL_optstring(l, 6, ""); button = new ui::Button(ui::Point(posX, posY), ui::Point(sizeX, sizeY), text, toolTip); component = button; class ClickAction : public ui::ButtonAction { LuaButton * luaButton; public: ClickAction(LuaButton * luaButton) : luaButton(luaButton) {} void ActionCallback(ui::Button * sender) { luaButton->triggerAction(); } }; button->SetActionCallback(new ClickAction(this)); } int LuaButton::enabled(lua_State * l) { int args = lua_gettop(l); if(args) { luaL_checktype(l, 1, LUA_TBOOLEAN); button->Enabled = lua_toboolean(l, 1); return 0; } else { lua_pushboolean(l, button->Enabled); return 1; } } int LuaButton::action(lua_State * l) { if(lua_type(l, 1) != LUA_TNIL) { luaL_checktype(l, 1, LUA_TFUNCTION); lua_pushvalue(l, 1); actionFunction = luaL_ref(l, LUA_REGISTRYINDEX); } else { actionFunction = 0; } return 0; } int LuaButton::text(lua_State * l) { int args = lua_gettop(l); if(args) { luaL_checktype(l, 1, LUA_TSTRING); button->SetText(lua_tostring(l, 1)); return 0; } else { lua_pushstring(l, button->GetText().c_str()); return 1; } } void LuaButton::triggerAction() { if(actionFunction) { lua_rawgeti(l, LUA_REGISTRYINDEX, actionFunction); lua_rawgeti(l, LUA_REGISTRYINDEX, UserData); if (lua_pcall(l, 1, 0, 0)) { ci->Log(CommandInterface::LogError, lua_tostring(l, -1)); } } } LuaButton::~LuaButton() { } #endif