extern "C" { #include "lua.h" #include "lauxlib.h" #include "lualib.h" } #include #include "LuaCheckbox.h" #include "LuaScriptInterface.h" #include "interface/Checkbox.h" const char LuaCheckbox::className[] = "Checkbox"; #define method(class, name) {#name, &class::name} Luna::RegType LuaCheckbox::methods[] = { method(LuaCheckbox, action), method(LuaCheckbox, text), method(LuaCheckbox, position), method(LuaCheckbox, size), method(LuaCheckbox, visible), method(LuaCheckbox, checked), {0, 0} }; LuaCheckbox::LuaCheckbox(lua_State * l) : LuaComponent(l), actionFunction(0) { int posX = luaL_optinteger(l, 1, 0); int posY = luaL_optinteger(l, 2, 0); int sizeX = luaL_optinteger(l, 3, 10); int sizeY = luaL_optinteger(l, 4, 10); std::string text = luaL_optstring(l, 5, ""); checkbox = new ui::Checkbox(ui::Point(posX, posY), ui::Point(sizeX, sizeY), text, ""); component = checkbox; class ClickAction : public ui::CheckboxAction { LuaCheckbox * luaCheckbox; public: ClickAction(LuaCheckbox * luaCheckbox) : luaCheckbox(luaCheckbox) {} void ActionCallback(ui::Checkbox * sender) { luaCheckbox->triggerAction(); } }; checkbox->SetActionCallback(new ClickAction(this)); } int LuaCheckbox::checked(lua_State * l) { int args = lua_gettop(l); if(args) { luaL_checktype(l, 1, LUA_TBOOLEAN); checkbox->SetChecked(lua_toboolean(l, 1)); return 0; } else { lua_pushboolean(l, checkbox->GetChecked()); return 1; } } int LuaCheckbox::action(lua_State * l) { if(lua_type(l, 1) != LUA_TNIL) { luaL_checktype(l, 1, LUA_TFUNCTION); lua_pushvalue(l, 1); actionFunction = luaL_ref(l, LUA_REGISTRYINDEX); } else { actionFunction = 0; } return 0; } int LuaCheckbox::text(lua_State * l) { int args = lua_gettop(l); if(args) { luaL_checktype(l, 1, LUA_TSTRING); checkbox->SetText(lua_tostring(l, 1)); return 0; } else { lua_pushstring(l, checkbox->GetText().c_str()); return 1; } } void LuaCheckbox::triggerAction() { if(actionFunction) { lua_rawgeti(l, LUA_REGISTRYINDEX, actionFunction); lua_rawgeti(l, LUA_REGISTRYINDEX, UserData); lua_pushboolean(l, checkbox->GetChecked()); if (lua_pcall(l, 2, 0, 0)) { ci->Log(CommandInterface::LogError, lua_tostring(l, -1)); } } } LuaCheckbox::~LuaCheckbox() { }