#include "simulation/Elements.h" //#TPT-Directive ElementClass Element_FRME PT_FRME 169 Element_FRME::Element_FRME() { Identifier = "DEFAULT_PT_FRME"; Name = "FRME"; Colour = PIXPACK(0x999988); MenuVisible = 1; MenuSection = SC_FORCE; Enabled = 1; Advection = 0.0f; AirDrag = 0.00f * CFDS; AirLoss = 0.90f; Loss = 0.00f; Collision = 0.0f; Gravity = 0.0f; Diffusion = 0.00f; HotAir = 0.000f * CFDS; Falldown = 0; Flammable = 0; Explosive = 0; Meltable = 0; Hardness = 0; Weight = 100; Temperature = R_TEMP+0.0f +273.15f; HeatConduct = 0; Description = "Frame, can be used with pistons to push many particles"; State = ST_SOLID; Properties = TYPE_SOLID|PROP_LIFE_DEC; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = ITH; HighTemperatureTransition = NT; Graphics = &Element_FRME::graphics; } //#TPT-Directive ElementHeader Element_FRME static int graphics(GRAPHICS_FUNC_ARGS) int Element_FRME::graphics(GRAPHICS_FUNC_ARGS) { if(cpart->tmp) { *colr += 30; *colg += 30; *colb += 30; } return 0; } Element_FRME::~Element_FRME() {}