#include "simulation/Elements.h" //#TPT-Directive ElementClass Element_PLSM PT_PLSM 49 Element_PLSM::Element_PLSM() { Identifier = "DEFAULT_PT_PLSM"; Name = "PLSM"; Colour = PIXPACK(0xBB99FF); MenuVisible = 1; MenuSection = SC_GAS; Enabled = 1; Advection = 0.9f; AirDrag = 0.04f * CFDS; AirLoss = 0.97f; Loss = 0.20f; Collision = 0.0f; Gravity = -0.1f; Diffusion = 0.30f; HotAir = 0.001f * CFDS; Falldown = 0; Flammable = 0; Explosive = 0; Meltable = 0; Hardness = 0; Weight = 1; Temperature = 10000.0f +273.15f; HeatConduct = 5; Description = "Plasma, extremely hot."; State = ST_NONE; Properties = TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = ITH; HighTemperatureTransition = NT; Update = &Element_FIRE::update; Graphics = &Element_PLSM::graphics; } //#TPT-Directive ElementHeader Element_PLSM static int graphics(GRAPHICS_FUNC_ARGS) int Element_PLSM::graphics(GRAPHICS_FUNC_ARGS) { int caddress = restrict_flt(restrict_flt((float)cpart->life, 0.0f, 200.0f)*3, 0.0f, (200.0f*3)-3); *colr = (unsigned char)ren->plasma_data[caddress]; *colg = (unsigned char)ren->plasma_data[caddress+1]; *colb = (unsigned char)ren->plasma_data[caddress+2]; *firea = 255; *firer = *colr; *fireg = *colg; *fireb = *colb; *pixel_mode = PMODE_GLOW | PMODE_ADD; //Clear default, don't draw pixel *pixel_mode |= FIRE_ADD; //Returning 0 means dynamic, do not cache return 0; } Element_PLSM::~Element_PLSM() {}