#ifndef LUACONSOLEH #define LUACONSOLEH #ifdef LUA_R_INCL #include #include #include #else #include #include #include #endif #include #define LOCAL_LUA_DIR "Lua" #define LUACON_MDOWN 1 #define LUACON_MUP 2 #define LUACON_MPRESS 3 #define LUACON_KDOWN 1 #define LUACON_KUP 2 void luacon_open(); int luacon_step(int mx, int my, int selectl, int selectr); int luacon_mouseevent(int mx, int my, int mb, int event); int luacon_keyevent(int key, int modifier, int event); int luacon_eval(char *command); char *luacon_geterror(); void luacon_close(); int process_command_lua(pixel *vid_buf, char *console, char *console_error); int getPartIndex_curIdx; //TPT Interface int luatpt_test(lua_State* l); int luatpt_drawtext(lua_State* l); int luatpt_create(lua_State* l); int luatpt_setpause(lua_State* l); int luatpt_togglepause(lua_State* l); int luatpt_togglewater(lua_State* l); int luatpt_setconsole(lua_State* l); int luatpt_log(lua_State* l); int luatpt_set_pressure(lua_State* l); int luatpt_set_gravity(lua_State* l); int luatpt_reset_gravity_field(lua_State* l); int luatpt_reset_velocity(lua_State* l); int luatpt_reset_spark(lua_State* l); int luatpt_set_property(lua_State* l); int luatpt_get_property(lua_State* l); int luatpt_drawpixel(lua_State* l); int luatpt_drawrect(lua_State* l); int luatpt_fillrect(lua_State* l); int luatpt_drawline(lua_State* l); int luatpt_textwidth(lua_State* l); int luatpt_get_name(lua_State* l); int luatpt_set_shortcuts(lua_State* l); int luatpt_delete(lua_State* l); int luatpt_register_step(lua_State* l); int luatpt_unregister_step(lua_State* l); int luatpt_register_mouseclick(lua_State* l); int luatpt_unregister_mouseclick(lua_State* l); int luatpt_register_keypress(lua_State* l); int luatpt_unregister_keypress(lua_State* l); int luatpt_input(lua_State* l); int luatpt_message_box(lua_State* l); int luatpt_get_numOfParts(lua_State* l); int luatpt_start_getPartIndex(lua_State* l); int luatpt_getPartIndex(lua_State* l); int luatpt_next_getPartIndex(lua_State* l); int luatpt_hud(lua_State* l); int luatpt_gravity(lua_State* l); int luatpt_airheat(lua_State* l); int luatpt_active_menu(lua_State* l); int luatpt_decorations_enable(lua_State* l); int luatpt_cmode_set(lua_State* l); int luatpt_error(lua_State* l); int luatpt_heat(lua_State* l); int luatpt_setfire(lua_State* l); int luatpt_setdebug(lua_State* l); int luatpt_setfpscap(lua_State* l); int luatpt_getscript(lua_State* l); int luatpt_setwindowsize(lua_State* l); int luatpt_screenshot(lua_State* l); #endif