#include "simulation/ElementCommon.h" #include "BIZR.h" void Element::Element_BIZRG() { Identifier = "DEFAULT_PT_BIZRG"; Name = "BIZG"; Colour = 0x00FFBB_rgb; MenuVisible = 1; MenuSection = SC_CRACKER2; Enabled = 1; Advection = 1.0f; AirDrag = 0.01f * CFDS; AirLoss = 0.99f; Loss = 0.30f; Collision = -0.1f; Gravity = 0.0f; Diffusion = 2.75f; HotAir = 0.000f * CFDS; Falldown = 0; Flammable = 0; Explosive = 0; Meltable = 0; Hardness = 1; Weight = 1; DefaultProperties.temp = R_TEMP - 200.0f + 273.15f; HeatConduct = 42; Description = "Bizarre gas."; Properties = TYPE_GAS; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = 100.0f; HighTemperatureTransition = PT_BIZR; DefaultProperties.ctype = 0x47FFFF; Update = &Element_BIZR_update; Graphics = &Element_BIZR_graphics; }