#include "simulation/ElementCommon.h" static int update(UPDATE_FUNC_ARGS); void Element::Element_MERC() { Identifier = "DEFAULT_PT_MERC"; Name = "MERC"; Colour = PIXPACK(0x736B6D); MenuVisible = 1; MenuSection = SC_LIQUID; Enabled = 1; Advection = 0.4f; AirDrag = 0.04f * CFDS; AirLoss = 0.94f; Loss = 0.80f; Collision = 0.0f; Gravity = 0.3f; Diffusion = 0.00f; HotAir = 0.000f * CFDS; Falldown = 2; Flammable = 0; Explosive = 0; Meltable = 0; Hardness = 20; Weight = 91; HeatConduct = 251; Description = "Mercury. Volume changes with temperature, Conductive."; Properties = TYPE_LIQUID|PROP_CONDUCTS|PROP_NEUTABSORB|PROP_LIFE_DEC; LifeSpec = RSPEC_STORAGE_TYPE_NUMBER | RSPEC_BEHAVIOUR_DEC; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = ITH; HighTemperatureTransition = NT; DefaultProperties.tmp = 10; Update = &update; } static int update(UPDATE_FUNC_ARGS) { int r, rx, ry, trade, np; // Max number of particles that can be condensed into one const int absorbScale = 10000; // Obscure division by 0 fix if (parts[i].temp + 1 == 0) parts[i].temp = 0; int maxtmp = int(absorbScale/(parts[i].temp + 1))-1; if (RNG::Ref().chance(absorbScale%(int(parts[i].temp)+1), int(parts[i].temp)+1)) maxtmp ++; if (parts[i].tmp < 0) { parts[i].tmp = 0; } if (parts[i].tmp > absorbScale) { parts[i].tmp = absorbScale; } if (parts[i].tmp < maxtmp) { for (rx=-1; rx<2; rx++) for (ry=-1; ry<2; ry++) if (BOUNDS_CHECK && (rx || ry)) { r = pmap[y+ry][x+rx]; if (!r || (parts[i].tmp >=maxtmp)) continue; if (TYP(r)==PT_MERC&& RNG::Ref().chance(1, 3)) { if ((parts[i].tmp + parts[ID(r)].tmp + 1) <= maxtmp) { parts[i].tmp += parts[ID(r)].tmp + 1; sim->kill_part(ID(r)); } } } } else for (rx=-1; rx<2; rx++) for (ry=-1; ry<2; ry++) if (BOUNDS_CHECK && (rx || ry)) { r = pmap[y+ry][x+rx]; if (parts[i].tmp<=maxtmp) continue; if ((!r)&&parts[i].tmp>=1)//if nothing then create MERC { np = sim->create_part(-1,x+rx,y+ry,PT_MERC); if (np<0) continue; parts[i].tmp--; parts[np].temp = parts[i].temp; parts[np].tmp = 0; parts[np].dcolour = parts[i].dcolour; } } for ( trade = 0; trade<4; trade ++) { rx = RNG::Ref().between(-2, 2); ry = RNG::Ref().between(-2, 2); if (BOUNDS_CHECK && (rx || ry)) { r = pmap[y+ry][x+rx]; if (!r) continue; if (TYP(r)==PT_MERC&&(parts[i].tmp>parts[ID(r)].tmp)&&parts[i].tmp>0)//diffusion { int temp = parts[i].tmp - parts[ID(r)].tmp; if (temp ==1) { parts[ID(r)].tmp ++; parts[i].tmp --; } else if (temp>0) { parts[ID(r)].tmp += temp/2; parts[i].tmp -= temp/2; } } } } return 0; }