#ifndef LUACONSOLEH #define LUACONSOLEH #include #include #include #include void luacon_open(); int luacon_step(int mx, int my, int mb, int mbq, char key); int luacon_keypress(char key); int luacon_eval(char *command); char *luacon_geterror(); void luacon_close(); int process_command_lua(pixel *vid_buf, char *console, char *console_error); //TPT Interface int luatpt_test(lua_State* l); int luatpt_drawtext(lua_State* l); int luatpt_create(lua_State* l); int luatpt_setpause(lua_State* l); int luatpt_togglepause(lua_State* l); int luatpt_setconsole(lua_State* l); int luatpt_log(lua_State* l); int luatpt_set_pressure(lua_State* l); int luatpt_set_gravity(lua_State* l); int luatpt_reset_gravity_field(lua_State* l); int luatpt_reset_velocity(lua_State* l); int luatpt_reset_spark(lua_State* l); int luatpt_set_property(lua_State* l); int luatpt_get_property(lua_State* l); int luatpt_drawpixel(lua_State* l); int luatpt_drawrect(lua_State* l); int luatpt_fillrect(lua_State* l); int luatpt_textwidth(lua_State* l); int luatpt_get_name(lua_State* l); int luatpt_set_shortcuts(lua_State* l); int luatpt_delete(lua_State* l); int luatpt_register_step(lua_State* l); #endif