#include "simulation/ElementCommon.h" static int update(UPDATE_FUNC_ARGS); void Element::Element_CLNE() { Identifier = "DEFAULT_PT_CLNE"; Name = "CLNE"; Colour = 0xFFD010_rgb .Pack(); MenuVisible = 1; MenuSection = SC_SPECIAL; Enabled = 1; Advection = 0.0f; AirDrag = 0.00f * CFDS; AirLoss = 0.90f; Loss = 0.00f; Collision = 0.0f; Gravity = 0.0f; Diffusion = 0.00f; HotAir = 0.000f * CFDS; Falldown = 0; Flammable = 0; Explosive = 0; Meltable = 0; Hardness = 1; Weight = 100; HeatConduct = 251; Description = "Clone. Duplicates any particles it touches."; Properties = TYPE_SOLID | PROP_NOCTYPEDRAW; CarriesTypeIn = 1U << FIELD_CTYPE; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = ITH; HighTemperatureTransition = NT; Update = &update; CtypeDraw = &Element::ctypeDrawVInTmp; } static int update(UPDATE_FUNC_ARGS) { if (parts[i].ctype<=0 || parts[i].ctype>=PT_NUM || !sim->elements[parts[i].ctype].Enabled) { int r, rx, ry, rt; for (rx=-1; rx<2; rx++) for (ry=-1; ry<2; ry++) if (BOUNDS_CHECK) { r = sim->photons[y+ry][x+rx]; if (!r) r = pmap[y+ry][x+rx]; if (!r) continue; rt = TYP(r); if (rt!=PT_CLNE && rt!=PT_PCLN && rt!=PT_BCLN && rt!=PT_STKM && rt!=PT_PBCN && rt!=PT_STKM2 && rt<PT_NUM) { parts[i].ctype = rt; if (rt==PT_LIFE || rt==PT_LAVA) parts[i].tmp = parts[ID(r)].ctype; } } } else { if (parts[i].ctype==PT_LIFE) sim->create_part(-1, x + sim->rng.between(-1, 1), y + sim->rng.between(-1, 1), PT_LIFE, parts[i].tmp); else if (parts[i].ctype!=PT_LIGH || sim->rng.chance(1, 30)) { int np = sim->create_part(-1, x + sim->rng.between(-1, 1), y + sim->rng.between(-1, 1), TYP(parts[i].ctype)); if (np>=0) { if (parts[i].ctype==PT_LAVA && parts[i].tmp>0 && parts[i].tmp<PT_NUM && sim->elements[parts[i].tmp].HighTemperatureTransition==PT_LAVA) parts[np].ctype = parts[i].tmp; } } } return 0; }