#include "simulation/ElementCommon.h" void Element::Element_BHOL() { Identifier = "DEFAULT_PT_BHOL"; Name = "VACU"; Colour = 0x303030_rgb .Pack(); MenuVisible = 1; MenuSection = SC_SPECIAL; Enabled = 1; Advection = 0.0f; AirDrag = 0.00f * CFDS; AirLoss = 0.95f; Loss = 0.00f; Collision = 0.0f; Gravity = 0.0f; Diffusion = 0.00f; HotAir = -0.01f * CFDS; Falldown = 0; Flammable = 0; Explosive = 0; Meltable = 0; Hardness = 0; Weight = 100; DefaultProperties.temp = R_TEMP + 70.0f + 273.15f; HeatConduct = 255; Description = "Vacuum, sucks in other particles and heats up."; Properties = TYPE_SOLID; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = ITH; HighTemperatureTransition = NT; }