#include "Misc.h" #include "Config.h" #include "icondoc.h" #include #include #include #include "common/tpt-minmax.h" const static char hex[] = "0123456789ABCDEF"; void strcaturl(char *dst, char *src) { char *d; unsigned char *s; for (d=dst; *d; d++) ; for (s=(unsigned char *)src; *s; s++) { if ((*s>='0' && *s<='9') || (*s>='a' && *s<='z') || (*s>='A' && *s<='Z')) *(d++) = *s; else { *(d++) = '%'; *(d++) = hex[*s>>4]; *(d++) = hex[*s&15]; } } *d = 0; } void strappend(char *dst, const char *src) { char *d; unsigned char *s; for (d=dst; *d; d++) ; for (s=(unsigned char *)src; *s; s++) { *(d++) = *s; } *d = 0; } void *file_load(char *fn, int *size) { FILE *f = fopen(fn, "rb"); void *s; if (!f) return NULL; fseek(f, 0, SEEK_END); *size = ftell(f); fseek(f, 0, SEEK_SET); s = malloc(*size); if (!s) { fclose(f); return NULL; } int readsize = fread(s, *size, 1, f); fclose(f); if (readsize != 1) { free(s); return NULL; } return s; } matrix2d m2d_multiply_m2d(matrix2d m1, matrix2d m2) { matrix2d result = { m1.a*m2.a+m1.b*m2.c, m1.a*m2.b+m1.b*m2.d, m1.c*m2.a+m1.d*m2.c, m1.c*m2.b+m1.d*m2.d }; return result; } vector2d m2d_multiply_v2d(matrix2d m, vector2d v) { vector2d result = { m.a*v.x+m.b*v.y, m.c*v.x+m.d*v.y }; return result; } matrix2d m2d_multiply_float(matrix2d m, float s) { matrix2d result = { m.a*s, m.b*s, m.c*s, m.d*s, }; return result; } vector2d v2d_multiply_float(vector2d v, float s) { vector2d result = { v.x*s, v.y*s }; return result; } vector2d v2d_add(vector2d v1, vector2d v2) { vector2d result = { v1.x+v2.x, v1.y+v2.y }; return result; } vector2d v2d_sub(vector2d v1, vector2d v2) { vector2d result = { v1.x-v2.x, v1.y-v2.y }; return result; } matrix2d m2d_new(float me0, float me1, float me2, float me3) { matrix2d result = {me0,me1,me2,me3}; return result; } vector2d v2d_new(float x, float y) { vector2d result = {x, y}; return result; } void HSV_to_RGB(int h,int s,int v,int *r,int *g,int *b)//convert 0-255(0-360 for H) HSV values to 0-255 RGB { float hh, ss, vv, c, x; int m; hh = h/60.0f;//normalize values ss = s/255.0f; vv = v/255.0f; c = vv * ss; x = c * ( 1 - fabs(fmod(hh,2.0f) -1) ); if(hh<1){ *r = (int)(c*255.0); *g = (int)(x*255.0); *b = 0; } else if(hh<2){ *r = (int)(x*255.0); *g = (int)(c*255.0); *b = 0; } else if(hh<3){ *r = 0; *g = (int)(c*255.0); *b = (int)(x*255.0); } else if(hh<4){ *r = 0; *g = (int)(x*255.0); *b = (int)(c*255.0); } else if(hh<5){ *r = (int)(x*255.0); *g = 0; *b = (int)(c*255.0); } else if(hh<6){ *r = (int)(c*255.0); *g = 0; *b = (int)(x*255.0); } m = (int)((vv-c)*255.0); *r += m; *g += m; *b += m; } void RGB_to_HSV(int r,int g,int b,int *h,int *s,int *v)//convert 0-255 RGB values to 0-255(0-360 for H) HSV { float rr, gg, bb, a,x,c,d; rr = r/255.0f;//normalize values gg = g/255.0f; bb = b/255.0f; a = std::min(rr,gg); a = std::min(a,bb); x = std::max(rr,gg); x = std::max(x,bb); if (a==x)//greyscale { *h = 0; *s = 0; *v = (int)(a*255.0); } else { c = (rr==a) ? gg-bb : ((bb==a) ? rr-gg : bb-rr); d = (rr==a) ? 3.f : ((bb==a) ? 1.f : 5.f); *h = (int)(60.0*(d - c/(x - a))); *s = (int)(255.0*((x - a)/x)); *v = (int)(255.0*x); } } void membwand(void * destv, void * srcv, size_t destsize, size_t srcsize) { size_t i; unsigned char * dest = (unsigned char*)destv; unsigned char * src = (unsigned char*)srcv; for(i = 0; i < destsize; i++){ dest[i] = dest[i] & src[i%srcsize]; } } vector2d v2d_zero = {0,0}; matrix2d m2d_identity = {1,0,0,1};