#include "element.h" int update_SPNG(UPDATE_FUNC_ARGS) { int r, trade, rx, ry, tmp, np; if (sim->pv[y/CELL][x/CELL]<=3 && sim->pv[y/CELL][x/CELL]>=-3&&parts[i].temp<=374.0f) { for (rx=-1; rx<2; rx++) for (ry=-1; ry<2; ry++) if (x+rx>=0 && y+ry>0 && x+rx=rand()/(RAND_MAX/100)+1) { parts[i].life++; sim->kill_part(r>>8); } } } else for (rx=-1; rx<2; rx++) for (ry=-1; ry<2; ry++) if (x+rx>=0 && y+ry>0 && x+rx=1)//if nothing then create water { np = sim->create_part(-1,x+rx,y+ry,PT_WATR); if (np>-1) parts[i].life--; } } for ( trade = 0; trade<9; trade ++) { rx = rand()%5-2; ry = rand()%5-2; if (x+rx>=0 && y+ry>0 && x+rxparts[r>>8].life)&&parts[i].life>0)//diffusion { tmp = parts[i].life - parts[r>>8].life; if (tmp ==1) { parts[r>>8].life ++; parts[i].life --; trade = 9; } else if (tmp>0) { parts[r>>8].life += tmp/2; parts[i].life -= tmp/2; trade = 9; } } } } tmp = 0; if (parts[i].life>0) { for (rx=-1; rx<2; rx++) for (ry=-1; ry<2; ry++) if (x+rx>=0 && y+ry>0 && x+rx>8].life>60) parts[r>>8].life -= parts[r>>8].life/60; else if (parts[r>>8].life>2) parts[r>>8].life--; } } } if (tmp && parts[i].life>3) parts[i].life -= parts[i].life/3; if (tmp>1) tmp = tmp/2; if (tmp || parts[i].temp>=374) for (rx=-1; rx<2; rx++) for (ry=-1; ry<2; ry++) if (x+rx>=0 && y+ry>0 && x+rx=1)//if nothing then create steam { np = sim->create_part(-1,x+rx,y+ry,PT_WTRV); if (np>-1) { parts[np].temp = parts[i].temp; tmp--; parts[i].life--; parts[i].temp -= 20.0f; } } } if (tmp>0) { if (parts[i].life>tmp) parts[i].life -= tmp; else parts[i].life = 0; } return 0; }