#include "element.h" int graphics_SMKE(GRAPHICS_FUNC_ARGS) { *colr = 55; *colg = 55; *colb = 55; *firea = 75; *firer = 55; *fireg = 55; *fireb = 55; *pixel_mode = PMODE_NONE; //Clear default, don't draw pixel *pixel_mode |= FIRE_BLEND; //Returning 1 means static, cache as we please return 1; }