#include "element.h" int update_CAUS(UPDATE_FUNC_ARGS) { int r, rx, ry, trade, np; for (rx=-2; rx<3; rx++) for (ry=-2; ry<3; ry++) if (x+rx>=0 && y+ry>0 && x+rxptypes[r&0xFF].hardness>(rand()%1000))&&parts[i].life>=50) { if (sim->parts_avg(i, r>>8,PT_GLAS)!= PT_GLAS)//GLAS protects stuff from acid { float newtemp = ((60.0f-(float)sim->ptypes[r&0xFF].hardness))*7.0f; if(newtemp < 0){ newtemp = 0; } parts[i].temp += newtemp; parts[i].life--; sim->kill_part(r>>8); } } else if (parts[i].life<=50) { sim->kill_part(i); return 1; } } } return 0; }