#pragma once #include "LuaLuna.h" #include "LuaComponent.h" namespace ui { class Checkbox; } class LuaScriptInterface; class LuaCheckbox: public LuaComponent { ui::Checkbox * checkbox; LuaComponentCallback actionFunction; void triggerAction(); int action(lua_State * l); int checked(lua_State * l); int text(lua_State * l); public: static const char className[]; static Luna::RegType methods[]; LuaCheckbox(lua_State * l); ~LuaCheckbox(); };