#include "simulation/Elements.h" //#TPT-Directive ElementClass Element_PIPE PT_PIPE 99 Element_PIPE::Element_PIPE() { Identifier = "DEFAULT_PT_PIPE"; Name = "PIPE"; Colour = PIXPACK(0x444444); MenuVisible = 1; MenuSection = SC_SOLIDS; Enabled = 1; Advection = 0.0f; AirDrag = 0.00f * CFDS; AirLoss = 0.95f; Loss = 0.00f; Collision = 0.0f; Gravity = 0.0f; Diffusion = 0.00f; HotAir = 0.000f * CFDS; Falldown = 0; Flammable = 0; Explosive = 0; Meltable = 0; Hardness = 0; Weight = 100; Temperature = 273.15f; HeatConduct = 0; Description = "Moves elements around, read FAQ on website for help."; State = ST_SOLID; Properties = TYPE_SOLID|PROP_LIFE_DEC; LowPressure = IPL; LowPressureTransition = NT; HighPressure = 10.0f; HighPressureTransition = PT_BRMT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = ITH; HighTemperatureTransition = NT; Update = &Element_PIPE::update; Graphics = &Element_PIPE::graphics; } #define PFLAG_NORMALSPEED 0x00010000 // parts[].tmp flags // trigger flags to be processed this frame (trigger flags for next frame are shifted 3 bits to the left): #define PPIP_TMPFLAG_TRIGGER_ON 0x10000000 #define PPIP_TMPFLAG_TRIGGER_OFF 0x08000000 #define PPIP_TMPFLAG_TRIGGER_REVERSE 0x04000000 #define PPIP_TMPFLAG_TRIGGERS 0x1C000000 // current status of the pipe #define PPIP_TMPFLAG_PAUSED 0x02000000 #define PPIP_TMPFLAG_REVERSED 0x01000000 // 0x000000FF element // 0x00000100 is single pixel pipe // 0x00000200 will transfer like a single pixel pipe when in forward mode // 0x00001C00 forward single pixel pipe direction // 0x00002000 will transfer like a single pixel pipe when in reverse mode // 0x0001C000 reverse single pixel pipe direction signed char pos_1_rx[] = {-1,-1,-1, 0, 0, 1, 1, 1}; signed char pos_1_ry[] = {-1, 0, 1,-1, 1,-1, 0, 1}; //#TPT-Directive ElementHeader Element_PIPE static int update(UPDATE_FUNC_ARGS) int Element_PIPE::update(UPDATE_FUNC_ARGS) { int r, rx, ry, np; int rnd, rndstore; if (parts[i].tmp & PPIP_TMPFLAG_TRIGGERS) { int pause_changed = 0; if (parts[i].tmp & PPIP_TMPFLAG_TRIGGER_ON) // TRIGGER_ON overrides TRIGGER_OFF { if (parts[i].tmp & PPIP_TMPFLAG_PAUSED) pause_changed = 1; parts[i].tmp &= ~PPIP_TMPFLAG_PAUSED; } else if (parts[i].tmp & PPIP_TMPFLAG_TRIGGER_OFF) { if (!(parts[i].tmp & PPIP_TMPFLAG_PAUSED)) pause_changed = 1; parts[i].tmp |= PPIP_TMPFLAG_PAUSED; } if (pause_changed) { int rx, ry, r; for (rx=-2; rx<3; rx++) for (ry=-2; ry<3; ry++) { if (x+rx>=0 && y+ry>0 && x+rx>8].tmp = 0; else parts[r>>8].tmp = 1; //make surrounding BRCK glow } } } } if (parts[i].tmp & PPIP_TMPFLAG_TRIGGER_REVERSE) { parts[i].tmp ^= PPIP_TMPFLAG_REVERSED; if (parts[i].ctype == 2) //Switch colors so it goes in reverse parts[i].ctype = 4; else if (parts[i].ctype == 4) parts[i].ctype = 2; if (parts[i].tmp & 0x100) //Switch one pixel pipe direction { int coords = (parts[i].tmp>>13)&0xF; int coords2 = (parts[i].tmp>>9)&0xF; parts[i].tmp &= ~0x1FE00; parts[i].tmp |= coords<<9; parts[i].tmp |= coords2<<13; } } parts[i].tmp &= ~PPIP_TMPFLAG_TRIGGERS; } if (parts[i].ctype>=2 && parts[i].ctype<=4 && !(parts[i].tmp & PPIP_TMPFLAG_PAUSED)) { if (parts[i].life==3) { int lastneighbor = -1; int neighborcount = 0; int count = 0; // make automatic pipe pattern for (rx=-1; rx<2; rx++) for (ry=-1; ry<2; ry++) if (x+rx>=0 && y+ry>0 && x+rx>8].ctype==1) { parts[r>>8].ctype = (((parts[i].ctype)%3)+2);//reverse parts[r>>8].life = 6; if ( parts[i].tmp&0x100)//is a single pixel pipe { parts[r>>8].tmp |= 0x200;//will transfer to a single pixel pipe parts[r>>8].tmp |= count<<10;//coords of where it came from parts[i].tmp |= ((7-count)<<14); parts[i].tmp |= 0x2000; } neighborcount ++; lastneighbor = r>>8; } else if (((r&0xFF)==PT_PIPE || (r&0xFF) == PT_PPIP)&&parts[r>>8].ctype!=(((parts[i].ctype-1)%3)+2)) { neighborcount ++; lastneighbor = r>>8; } count++; } if(neighborcount == 1) parts[lastneighbor].tmp |= 0x100; } else { if (parts[i].flags&PFLAG_NORMALSPEED)//skip particle push to prevent particle number being higher causing speed up { parts[i].flags &= ~PFLAG_NORMALSPEED; } else { pushParticle(sim, i,0,i); } if (nt)//there is something besides PIPE around current particle { rndstore = rand(); rnd = rndstore&7; rndstore = rndstore>>3; rx = pos_1_rx[rnd]; ry = pos_1_ry[rnd]; if (x+rx>=0 && y+ry>=0 && x+rxphotons[y+ry][x+rx]; if (surround_space && !r && (parts[i].tmp&0xFF)!=0) //creating at end { np = sim->create_part(-1,x+rx,y+ry,parts[i].tmp&0xFF); if (np!=-1) { transfer_pipe_to_part(parts+i, parts+np); } } //try eating particle at entrance else if ((parts[i].tmp&0xFF) == 0 && (sim->elements[r&0xFF].Properties & (TYPE_PART | TYPE_LIQUID | TYPE_GAS | TYPE_ENERGY))) { if ((r&0xFF)==PT_SOAP) sim->detach(r>>8); transfer_part_to_pipe(parts+(r>>8), parts+i); sim->kill_part(r>>8); } else if ((parts[i].tmp&0xFF) == 0 && (r&0xFF)==PT_STOR && parts[r>>8].tmp && (sim->elements[parts[r>>8].tmp].Properties & (TYPE_PART | TYPE_LIQUID | TYPE_GAS | TYPE_ENERGY))) { // STOR stores properties in the same places as PIPE does transfer_pipe_to_pipe(parts+(r>>8), parts+i); } } } } } else if (!parts[i].ctype && parts[i].life<=10) { if (parts[i].temp<272.15)//manual pipe colors { if (parts[i].temp>173.25) parts[i].ctype = 2; else if (parts[i].temp>73.25) parts[i].ctype = 3; else if (parts[i].temp>=0) parts[i].ctype = 4; parts[i].life = 0; } else { // make a border for (rx=-2; rx<3; rx++) for (ry=-2; ry<3; ry++) { if (x+rx>=0 && y+ry>0 && x+rxcreate_part(-1,x+rx,y+ry,PT_BRCK);//BRCK border, people didn't like DMND if (parts[i].type == PT_PPIP && index != -1) parts[index].tmp = 1; } } } if (parts[i].life<=1) parts[i].ctype = 1; } } else if (parts[i].ctype==1)//wait for empty space before starting to generate automatic pipe pattern { if (!parts[i].life) { for (rx=-1; rx<2; rx++) for (ry=-1; ry<2; ry++) if (x+rx>=0 && y+ry>0 && x+rxbmap[(y+ry)/CELL][(x+rx)/CELL]!=WL_ALLOWAIR && sim->bmap[(y+ry)/CELL][(x+rx)/CELL]!=WL_WALL && sim->bmap[(y+ry)/CELL][(x+rx)/CELL]!=WL_WALLELEC && (sim->bmap[(y+ry)/CELL][(x+rx)/CELL]!=WL_EWALL || sim->emap[(y+ry)/CELL][(x+rx)/CELL])) parts[i].life=50; } } else if (parts[i].life==5)//check for beginning of pipe single pixel { int issingle = 1; for (rx=-1; rx<2; rx++) for (ry=-1; ry<2; ry++) if (x+rx>=0 && y+ry>0 && x+rxtmp&0xFF)>0 && (cpart->tmp&0xFF)tmp&0xFF; tpart.temp = cpart->temp; tpart.life = cpart->tmp2; tpart.tmp = cpart->pavg[0]; tpart.ctype = cpart->pavg[1]; if (tpart.type == PT_PHOT && tpart.ctype == 0x40000000) tpart.ctype = 0x3FFFFFFF; t = tpart.type; if (ren->graphicscache[t].isready) { *pixel_mode = ren->graphicscache[t].pixel_mode; *cola = ren->graphicscache[t].cola; *colr = ren->graphicscache[t].colr; *colg = ren->graphicscache[t].colg; *colb = ren->graphicscache[t].colb; *firea = ren->graphicscache[t].firea; *firer = ren->graphicscache[t].firer; *fireg = ren->graphicscache[t].fireg; *fireb = ren->graphicscache[t].fireb; } else { *colr = PIXR(ren->sim->elements[t].Colour); *colg = PIXG(ren->sim->elements[t].Colour); *colb = PIXB(ren->sim->elements[t].Colour); if (ren->sim->elements[t].Graphics) { (*(ren->sim->elements[t].Graphics))(ren, &tpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb); } else { Element::defaultGraphics(ren, &tpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb); } } //*colr = PIXR(elements[cpart->tmp&0xFF].pcolors); //*colg = PIXG(elements[cpart->tmp&0xFF].pcolors); //*colb = PIXB(elements[cpart->tmp&0xFF].pcolors); } else { if (cpart->ctype==2) { *colr = 50; *colg = 1; *colb = 1; } else if (cpart->ctype==3) { *colr = 1; *colg = 50; *colb = 1; } else if (cpart->ctype==4) { *colr = 1; *colg = 1; *colb = 50; } else if (cpart->temp<272.15&&cpart->ctype!=1) { if (cpart->temp>173.25&&cpart->temp<273.15) { *colr = 50; *colg = 1; *colb = 1; } if (cpart->temp>73.25&&cpart->temp<=173.15) { *colr = 1; *colg = 50; *colb = 1; } if (cpart->temp>=0&&cpart->temp<=73.15) { *colr = 1; *colg = 1; *colb = 50; } } } return 0; } //#TPT-Directive ElementHeader Element_PIPE static void transfer_pipe_to_part(Particle *pipe, Particle *part) void Element_PIPE::transfer_pipe_to_part(Particle *pipe, Particle *part) { part->type = (pipe->tmp & 0xFF); part->temp = pipe->temp; part->life = pipe->tmp2; part->tmp = pipe->pavg[0]; part->ctype = pipe->pavg[1]; pipe->tmp &= ~0xFF; if (part->type != PT_PHOT && part->type != PT_ELEC && part->type != PT_NEUT) { part->vx = 0.0f; part->vy = 0.0f; } else if (part->type == PT_PHOT && part->ctype == 0x40000000) part->ctype = 0x3FFFFFFF; part->tmp2 = 0; part->flags = 0; part->dcolour = 0; } //#TPT-Directive ElementHeader Element_PIPE static void transfer_part_to_pipe(Particle *part, Particle *pipe) void Element_PIPE::transfer_part_to_pipe(Particle *part, Particle *pipe) { pipe->tmp = (pipe->tmp&~0xFF) | part->type; pipe->temp = part->temp; pipe->tmp2 = part->life; pipe->pavg[0] = part->tmp; pipe->pavg[1] = part->ctype; } //#TPT-Directive ElementHeader Element_PIPE static void transfer_pipe_to_pipe(Particle *src, Particle *dest) void Element_PIPE::transfer_pipe_to_pipe(Particle *src, Particle *dest) { dest->tmp = (dest->tmp&~0xFF) | (src->tmp&0xFF); dest->temp = src->temp; dest->tmp2 = src->tmp2; dest->pavg[0] = src->pavg[0]; dest->pavg[1] = src->pavg[1]; src->tmp &= ~0xFF; } //#TPT-Directive ElementHeader Element_PIPE static void pushParticle(Simulation * sim, int i, int count, int original) void Element_PIPE::pushParticle(Simulation * sim, int i, int count, int original) { int rndstore, rnd, rx, ry, r, x, y, np, q, notctype=(((sim->parts[i].ctype)%3)+2); if ((sim->parts[i].tmp&0xFF) == 0 || count >= 2)//don't push if there is nothing there, max speed of 2 per frame return; x = (int)(sim->parts[i].x+0.5f); y = (int)(sim->parts[i].y+0.5f); if( !(sim->parts[i].tmp&0x200) ) { //normal random push rndstore = rand(); // RAND_MAX is at least 32767 on all platforms i.e. pow(8,5)-1 // so can go 5 cycles without regenerating rndstore for (q=0; q<3; q++)//try to push 3 times { rnd = rndstore&7; rndstore = rndstore>>3; rx = pos_1_rx[rnd]; ry = pos_1_ry[rnd]; if (x+rx>=0 && y+ry>=0 && x+rxpmap[y+ry][x+rx]; if (!r) continue; else if (((r&0xFF)==PT_PIPE || (r&0xFF) == PT_PPIP) && sim->parts[r>>8].ctype!=notctype && (sim->parts[r>>8].tmp&0xFF)==0) { transfer_pipe_to_pipe(sim->parts+i, sim->parts+(r>>8)); if (r>>8 > original) sim->parts[r>>8].flags |= PFLAG_NORMALSPEED;//skip particle push, normalizes speed count++; pushParticle(sim, r>>8,count,original); } else if ((r&0xFF) == PT_PRTI) //Pass particles into PRTI for a pipe speed increase { int nnx; for (nnx=0; nnx<80; nnx++) if (!sim->portalp[sim->parts[r>>8].tmp][count][nnx].type) { transfer_pipe_to_part(sim->parts+i, &(sim->portalp[sim->parts[r>>8].tmp][count][nnx])); count++; break; } } } } } else //predefined 1 pixel thick pipe movement { int coords = 7 - ((sim->parts[i].tmp>>10)&7); r = sim->pmap[y+ pos_1_ry[coords]][x+ pos_1_rx[coords]]; if (((r&0xFF)==PT_PIPE || (r&0xFF) == PT_PPIP) && sim->parts[r>>8].ctype!=notctype && (sim->parts[r>>8].tmp&0xFF)==0) { transfer_pipe_to_pipe(sim->parts+i, sim->parts+(r>>8)); if (r>>8 > original) sim->parts[r>>8].flags |= PFLAG_NORMALSPEED;//skip particle push, normalizes speed count++; pushParticle(sim, r>>8,count,original); } else if ((r&0xFF) == PT_PRTI) //Pass particles into PRTI for a pipe speed increase { int nnx; for (nnx=0; nnx<80; nnx++) if (!sim->portalp[sim->parts[r>>8].tmp][count][nnx].type) { transfer_pipe_to_part(sim->parts+i, &(sim->portalp[sim->parts[r>>8].tmp][count][nnx])); count++; break; } } else if ((r&0xFF) == PT_NONE) //Move particles out of pipe automatically, much faster at ends { rx = pos_1_rx[coords]; ry = pos_1_ry[coords]; np = sim->create_part(-1,x+rx,y+ry,sim->parts[i].tmp&0xFF); if (np!=-1) { transfer_pipe_to_part(sim->parts+i, sim->parts+np); } } } return; } Element_PIPE::~Element_PIPE() {}