/* * Spinner.h * * Created on: Feb 11, 2012 * Author: Simon */ #ifndef SPINNER_H_ #define SPINNER_H_ #include "Component.h" namespace ui { class Spinner: public Component { float cValue; public: Spinner(Point position, Point size); virtual void Tick(float dt); virtual void Draw(const Point& screenPos); virtual ~Spinner(); }; } #endif /* SPINNER_H_ */