#include "simulation/Elements.h" //#TPT-Directive ElementClass Element_SNOW PT_SNOW 16 Element_SNOW::Element_SNOW() { Identifier = "DEFAULT_PT_SNOW"; Name = "SNOW"; Colour = PIXPACK(0xC0E0FF); MenuVisible = 1; MenuSection = SC_POWDERS; Enabled = 1; Advection = 0.7f; AirDrag = 0.01f * CFDS; AirLoss = 0.96f; Loss = 0.90f; Collision = -0.1f; Gravity = 0.05f; Diffusion = 0.01f; HotAir = -0.00005f* CFDS; Falldown = 1; Flammable = 0; Explosive = 0; Meltable = 0; Hardness = 20; Weight = 50; Temperature = R_TEMP-30.0f+273.15f; HeatConduct = 46; Description = "Light particles."; State = ST_SOLID; Properties = TYPE_PART|PROP_LIFE_DEC; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = 273.0f; HighTemperatureTransition = ST; Update = &Element_SNOW::update; } //#TPT-Directive ElementHeader Element_SNOW static int update(UPDATE_FUNC_ARGS) int Element_SNOW::update(UPDATE_FUNC_ARGS) { //currently used for snow as well int r, rx, ry; if (parts[i].ctype==PT_FRZW)//get colder if it is from FRZW { parts[i].temp = restrict_flt(parts[i].temp-1.0f, MIN_TEMP, MAX_TEMP); } for (rx=-2; rx<3; rx++) for (ry=-2; ry<3; ry++) if (x+rx>=0 && y+ry>0 && x+rx(rand()%1000)) { sim->part_change_type(i,x,y,PT_SLTW); sim->part_change_type(r>>8,x+rx,y+ry,PT_SLTW); } } return 0; } Element_SNOW::~Element_SNOW() {}