#ifndef LUACONSOLEH #define LUACONSOLEH #ifdef LUA_R_INCL #include #include #include #else #include #include #include #endif #include #define LOCAL_LUA_DIR "Lua" #define LUACON_MDOWN 1 #define LUACON_MUP 2 #define LUACON_MPRESS 3 #define LUACON_KDOWN 1 #define LUACON_KUP 2 //Bitmasks for things that might need recalculating after changes to tpt.el #define LUACON_EL_MODIFIED_CANMOVE 0x1 #define LUACON_EL_MODIFIED_GRAPHICS 0x2 #define LUACON_EL_MODIFIED_MENUS 0x4 int *lua_el_func, *lua_el_mode; void luacon_open(); int luacon_step(int mx, int my, int selectl, int selectr); int luacon_mouseevent(int mx, int my, int mb, int event); int luacon_keyevent(int key, int modifier, int event); int luacon_eval(char *command); int luacon_part_update(int t, int i, int x, int y, int surround_space, int nt); char *luacon_geterror(); void luacon_close(); int luacon_partsread(lua_State* l); int luacon_partswrite(lua_State* l); int luacon_partread(lua_State* l); int luacon_partwrite(lua_State* l); int luacon_elementread(lua_State* l); int luacon_elementwrite(lua_State* l); int luacon_transitionread(lua_State* l); int luacon_transitionwrite(lua_State* l); int luacon_particle_getproperty(char * key, int * format); int luacon_transition_getproperty(char * key, int * format); int luacon_element_getproperty(char * key, int * format, unsigned int * modified_stuff); int process_command_lua(pixel *vid_buf, char *console, char *console_error); int getPartIndex_curIdx; //TPT Interface int luatpt_test(lua_State* l); int luatpt_getelement(lua_State *l); int luatpt_element_func(lua_State *l); int luatpt_drawtext(lua_State* l); int luatpt_create(lua_State* l); int luatpt_setpause(lua_State* l); int luatpt_togglepause(lua_State* l); int luatpt_togglewater(lua_State* l); int luatpt_setconsole(lua_State* l); int luatpt_log(lua_State* l); int luatpt_set_pressure(lua_State* l); int luatpt_set_gravity(lua_State* l); int luatpt_reset_gravity_field(lua_State* l); int luatpt_reset_velocity(lua_State* l); int luatpt_reset_spark(lua_State* l); int luatpt_set_property(lua_State* l); int luatpt_get_property(lua_State* l); int luatpt_drawpixel(lua_State* l); int luatpt_drawrect(lua_State* l); int luatpt_fillrect(lua_State* l); int luatpt_drawline(lua_State* l); int luatpt_textwidth(lua_State* l); int luatpt_get_name(lua_State* l); int luatpt_set_shortcuts(lua_State* l); int luatpt_delete(lua_State* l); int luatpt_register_step(lua_State* l); int luatpt_unregister_step(lua_State* l); int luatpt_register_mouseclick(lua_State* l); int luatpt_unregister_mouseclick(lua_State* l); int luatpt_register_keypress(lua_State* l); int luatpt_unregister_keypress(lua_State* l); int luatpt_input(lua_State* l); int luatpt_message_box(lua_State* l); int luatpt_get_numOfParts(lua_State* l); int luatpt_start_getPartIndex(lua_State* l); int luatpt_getPartIndex(lua_State* l); int luatpt_next_getPartIndex(lua_State* l); int luatpt_hud(lua_State* l); int luatpt_gravity(lua_State* l); int luatpt_airheat(lua_State* l); int luatpt_active_menu(lua_State* l); int luatpt_decorations_enable(lua_State* l); int luatpt_cmode_set(lua_State* l); int luatpt_error(lua_State* l); int luatpt_heat(lua_State* l); int luatpt_setfire(lua_State* l); int luatpt_setdebug(lua_State* l); int luatpt_setfpscap(lua_State* l); int luatpt_getscript(lua_State* l); int luatpt_setwindowsize(lua_State* l); int luatpt_screenshot(lua_State* l); #endif