#ifndef SIMTOOL_H #define SIMTOOL_H #include "simulation/Simulation.h" #include "graphics/Renderer.h" #include "simulation/Elements.h" class Simulation; struct Particle; class SimTool { public: char *Identifier; char *Name; pixel Colour; char *Description; SimTool(); virtual ~SimTool() {} virtual int Perform(Simulation * sim, Particle * cpart, int x, int y, float strength) { return 0; } }; #endif