#pragma once #include "Activity.h" #include "client/SaveFile.h" #include #include namespace ui { class Textbox; } class VideoBuffer; class ThumbnailRendererTask; class LocalSaveActivity: public WindowActivity { using OnSaved = std::function; SaveFile save; ThumbnailRendererTask *thumbnailRenderer; std::unique_ptr thumbnail; ui::Textbox * filenameField; OnSaved onSaved; public: LocalSaveActivity(SaveFile save, OnSaved onSaved = nullptr); void saveWrite(ByteString finalFilename); void Save(); void OnDraw() override; void OnTick(float dt) override; virtual ~LocalSaveActivity(); };