#include "simulation/Elements.h" //#TPT-Directive ElementClass Element_ICEI PT_ICEI 13 Element_ICEI::Element_ICEI() { Identifier = "DEFAULT_PT_ICEI"; Name = "ICE"; Colour = PIXPACK(0xA0C0FF); MenuVisible = 1; MenuSection = SC_SOLIDS; Enabled = 1; Advection = 0.0f; AirDrag = 0.00f * CFDS; AirLoss = 0.90f; Loss = 0.00f; Collision = 0.0f; Gravity = 0.0f; Diffusion = 0.00f; HotAir = -0.0003f* CFDS; Falldown = 0; Flammable = 0; Explosive = 0; Meltable = 0; Hardness = 20; Weight = 100; Temperature = R_TEMP-50.0f+273.15f; HeatConduct = 46; Description = "Solid. Freezes water. Crushes under pressure. Cools down air."; State = ST_SOLID; Properties = TYPE_SOLID|PROP_LIFE_DEC; LowPressure = IPL; LowPressureTransition = NT; HighPressure = 0.8f; HighPressureTransition = PT_SNOW; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = 252.05f; HighTemperatureTransition = ST; Update = &Element_ICEI::update; } //#TPT-Directive ElementHeader Element_ICEI static int update(UPDATE_FUNC_ARGS) int Element_ICEI::update(UPDATE_FUNC_ARGS) { //currently used for snow as well int r, rx, ry; if (parts[i].ctype==PT_FRZW)//get colder if it is from FRZW { parts[i].temp = restrict_flt(parts[i].temp-1.0f, MIN_TEMP, MAX_TEMP); } for (rx=-2; rx<3; rx++) for (ry=-2; ry<3; ry++) if (x+rx>=0 && y+ry>0 && x+rx sim->elements[PT_SLTW].LowTemperature && !(rand()%1000)) { sim->part_change_type(i,x,y,PT_SLTW); sim->part_change_type(r>>8,x+rx,y+ry,PT_SLTW); return 0; } } else if (((r&0xFF)==PT_FRZZ) && (parts[i].ctype=PT_FRZW) && !(rand()%1000)) sim->part_change_type(r>>8,x+rx,y+ry,PT_ICEI); } return 0; } Element_ICEI::~Element_ICEI() {}