#include "simulation/Elements.h" //#TPT-Directive ElementClass Element_WATR PT_WATR 2 Element_WATR::Element_WATR() { Identifier = "DEFAULT_PT_WATR"; Name = "WATR"; Colour = PIXPACK(0x2030D0); MenuVisible = 1; MenuSection = SC_LIQUID; Enabled = 1; Advection = 0.6f; AirDrag = 0.01f * CFDS; AirLoss = 0.98f; Loss = 0.95f; Collision = 0.0f; Gravity = 0.1f; Diffusion = 0.00f; HotAir = 0.000f * CFDS; Falldown = 2; Flammable = 0; Explosive = 0; Meltable = 0; Hardness = 20; Weight = 30; Temperature = R_TEMP-2.0f +273.15f; HeatConduct = 29; Description = "Liquid. Conducts electricity. Freezes. Extinguishes fires."; State = ST_LIQUID; Properties = TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPASS; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = 273.15f; LowTemperatureTransition = PT_ICEI; HighTemperature = 373.0f; HighTemperatureTransition = PT_WTRV; Update = &Element_WATR::update; } //#TPT-Directive ElementHeader Element_WATR static int update(UPDATE_FUNC_ARGS) int Element_WATR::update(UPDATE_FUNC_ARGS) { int r, rx, ry; for (rx=-1; rx<2; rx++) for (ry=-1; ry<2; ry++) if (BOUNDS_CHECK && (rx || ry)) { r = pmap[y+ry][x+rx]; if (!r) continue; if ((r&0xFF)==PT_SALT && !(rand()%83)) { sim->part_change_type(i,x,y,PT_SLTW); // on average, convert 3 WATR to SLTW before SALT turns into SLTW if (!(rand()%3)) sim->part_change_type(r>>8,x+rx,y+ry,PT_SLTW); } else if (((r&0xFF)==PT_RBDM||(r&0xFF)==PT_LRBD) && (sim->legacy_enable||parts[i].temp>(273.15f+12.0f)) && !(rand()%166)) { sim->part_change_type(i,x,y,PT_FIRE); parts[i].life = 4; parts[i].ctype = PT_WATR; } else if ((r&0xFF)==PT_FIRE && parts[r>>8].ctype!=PT_WATR){ sim->kill_part(r>>8); if(!(rand()%50)){ sim->kill_part(i); return 1; } } /*if ((r&0xFF)==PT_CNCT && 1>(rand()%500)) Concrete+Water to paste, not very popular { part_change_type(i,x,y,PT_PSTE); sim.kill_part(r>>8); }*/ } return 0; } Element_WATR::~Element_WATR() {}