/* * ConfirmPrompt.cpp * * Created on: Apr 6, 2012 * Author: Simon */ #include #include "TextPrompt.h" #include "interface/Label.h" #include "interface/Button.h" #include "Style.h" #include "PowderToy.h" class CloseAction: public ui::ButtonAction { public: TextPrompt * prompt; TextPrompt::DialogueResult result; CloseAction(TextPrompt * prompt_, TextPrompt::DialogueResult result_) { prompt = prompt_; result = result_; } void ActionCallback(ui::Button * sender) { ui::Engine::Ref().CloseWindow(); if(prompt->callback) prompt->callback->TextCallback(result, prompt->textField->GetText()); prompt->SelfDestruct(); //TODO: Fix component disposal } }; TextPrompt::TextPrompt(std::string title, std::string message, std::string text, std::string placeholder, bool multiline, TextDialogueCallback * callback_): ui::Window(ui::Point(-1, -1), ui::Point(200, 65)), callback(callback_) { if(multiline) Size.X += 100; ui::Label * titleLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 18), title); titleLabel->SetTextColour(style::Colour::WarningTitle); titleLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; titleLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle; AddComponent(titleLabel); ui::Label * messageLabel = new ui::Label(ui::Point(4, 25), ui::Point(Size.X-8, -1), message); messageLabel->SetMultiline(true); messageLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; messageLabel->Appearance.VerticalAlign = ui::Appearance::AlignTop; AddComponent(messageLabel); Size.Y += messageLabel->Size.Y+4; textField = new ui::Textbox(ui::Point(4, messageLabel->Position.Y + messageLabel->Size.Y + 7), ui::Point(Size.X-8, 16), text, placeholder); if(multiline) { textField->SetMultiline(true); textField->Size.Y = 60; Size.Y += 45; textField->Appearance.VerticalAlign = ui::Appearance::AlignTop; } else { textField->Appearance.VerticalAlign = ui::Appearance::AlignMiddle; } textField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; AddComponent(textField); FocusComponent(textField); ui::Button * cancelButton = new ui::Button(ui::Point(0, Size.Y-16), ui::Point((Size.X/2)+1, 16), "Cancel"); cancelButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; cancelButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle; cancelButton->Appearance.BorderInactive = ui::Colour(200, 200, 200); cancelButton->SetActionCallback(new CloseAction(this, ResultCancel)); AddComponent(cancelButton); SetCancelButton(cancelButton); ui::Button * okayButton = new ui::Button(ui::Point(Size.X/2, Size.Y-16), ui::Point(Size.X/2, 16), "Okay"); okayButton->Appearance.HorizontalAlign = ui::Appearance::AlignRight; okayButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle; okayButton->Appearance.TextInactive = style::Colour::WarningTitle; okayButton->SetActionCallback(new CloseAction(this, ResultOkay)); AddComponent(okayButton); SetOkayButton(okayButton); ui::Engine::Ref().ShowWindow(this); } std::string TextPrompt::Blocking(std::string title, std::string message, std::string text, std::string placeholder, bool multiline) { std::string returnString = ""; class BlockingTextCallback: public TextDialogueCallback { std::string & outputString; public: BlockingTextCallback(std::string & output) : outputString(output) {} virtual void TextCallback(TextPrompt::DialogueResult result, std::string resultText) { if(result == ResultOkay) outputString = resultText; else outputString = ""; ui::Engine::Ref().Break(); } virtual ~BlockingTextCallback() { } }; new TextPrompt(title, message, text, placeholder, multiline, new BlockingTextCallback(returnString)); EngineProcess(); return returnString; } void TextPrompt::OnDraw() { Graphics * g = ui::Engine::Ref().g; g->clearrect(Position.X-2, Position.Y-2, Size.X+3, Size.Y+3); g->drawrect(Position.X, Position.Y, Size.X, Size.Y, 200, 200, 200, 255); } TextPrompt::~TextPrompt() { if(callback) delete callback; }