#include "Client.h" #include "prefs/GlobalPrefs.h" void Client::LoadAuthUser() { auto &prefs = GlobalPrefs::Ref(); authUser.UserID = prefs.Get("User.ID", 0); authUser.Username = prefs.Get("User.Username", ByteString("")); authUser.SessionID = prefs.Get("User.SessionID", ByteString("")); authUser.SessionKey = prefs.Get("User.SessionKey", ByteString("")); authUser.UserElevation = prefs.Get("User.Elevation", User::ElevationNone); } void Client::SaveAuthUser() { auto &prefs = GlobalPrefs::Ref(); Prefs::DeferWrite dw(prefs); if (authUser.UserID) { prefs.Set("User.ID", authUser.UserID); prefs.Set("User.SessionID", authUser.SessionID); prefs.Set("User.SessionKey", authUser.SessionKey); prefs.Set("User.Username", authUser.Username); prefs.Set("User.Elevation", authUser.UserElevation); } else { prefs.Clear("User"); } }