#ifndef THUMBNAILRENDERER_H #define THUMBNAILRENDERER_H #include "tasks/AbandonableTask.h" #include class GameSave; class VideoBuffer; class ThumbnailRendererTask : public AbandonableTask { std::unique_ptr Save; int Width, Height; bool Decorations; bool Fire; bool AutoRescale; std::unique_ptr thumbnail; public: ThumbnailRendererTask(GameSave *save, int width, int height, bool autoRescale = false, bool decorations = true, bool fire = true); virtual ~ThumbnailRendererTask(); virtual bool doWork() override; std::unique_ptr Finish(); }; #endif // THUMBNAILRENDERER_H